Azog's Hunters
ARMY COMPOSITION
This army may include: Azog; Bolg; Yazneg; Narzug; Fimbul the Hunter; Hunter Orc Captains; Hunter Orcs and Fell Wargs.
The profile for Azog can be found on page 93. Azog counts as a Hero of Legend if taken as part of an Azog's Hunters army list. Azog may not take the Signal Tower, heavy armour or stone flail if taken as part of an Azog's Hunters army list.
The profile for Bolg can be found on page 96. Bolg counts as a Hero of Valour if taken as part of an Azog's Hunters army list.
ARMY BONUS
"They strike in the wee small hours when everyone's asleep" — The Azog's Hunters army list may include 50% bows rather than 33%. Additionally, all models in the Azog's Hunters army list have their Shoot value improved by 1.
HEROES OF AZOG'S HUNTERS
YAZNEG [45 POINTS]
ORC, INFANTRY, HERO - HERO OF FORTITUDE
Mv | F | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
6" | 4/5+ | 4 | 5 | 2 | 2 | 3 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
SPECIAL RULES
- Expert Rider
- The Price of Failure
PASSIVE
If your army contains both Azog and Yazneg, and the two are in base contact at the beginning of your Move phase, instead of rolling the dice to make a Courage test when your force is Broken, you can remove Yazneg from play. If you do so, Azog is considered to have automatically passed his Courage test and his Stand Fast! will affect the entire battlefield. Furthermore, if Yazneg is removed from play in this way then whilst Azog is still alive, all Hunter Orcs, Hunter Orc Captains, Fimbul the Hunter and Narzug re-roll failed Courage tests.
NARZUG [50 POINTS]
ORC, INFANTRY, HERO - HERO OF FORTITUDE
Mv | F | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
6" | 4/4+ | 4 | 5 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Fell Warg: 10 points
SPECIAL RULES
- Expert Rider
- Morgul Arrows
- Lethal Aim
ACTIVE
Each turn, Narzug may spend a single point of Might without reducing his store (even if he has none remaining) to modify either a To Hit roll, an In The Way roll or a To Wound roll when shooting his Orc bow.
FIMBUL THE HUNTER [50 POINTS]
ORC, INFANTRY, HERO - HERO OF FORTITUDE
Mv | F | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
6" | 5/5+ | 4 | 5 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Fell Warg: 10 points
SPECIAL RULES
- Expert Rider
- Hunt Master
ACTIVE
When mounted, Fimbul ignores the penalties suffered by Cavalry models attempting to move in difficult terrain – this even enables him to gain the bonuses for charging!
HUNTER ORC CAPTAIN [45 POINTS]
ORC, INFANTRY, HERO - HERO OF FORTITUDE
Mv | F | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
6" | 4/5+ | 4 | 5 | 2 | 2 | 3 | 2 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Fell Warg: 10 points
- Orc bow: 5 points
- Two-handed Pick: 5 points
SPECIAL RULES
- Many Blades
ACTIVE
Whilst they have the Infantry keyword, a model with this special rule receives +1 Attack.
WARRIORS OF AZOG'S HUNTERS
HUNTER ORC [8 POINTS]
ORC, INFANTRY, WARRIOR
Mv | F | S | D | A | W | C |
---|---|---|---|---|---|---|
6" | 3/5+ | 4 | 4 | 1 | 1 | 2 |
WARGEAR
OPTIONS
SPECIAL RULES
- Many Blades
ACTIVE
Whilst they have the Infantry keyword, a model with this special rule receives +1 Attack.
FELL WARG [8 POINTS]
WARG, INFANTRY, WARRIOR
Mv | F | S | D | A | W | C |
---|---|---|---|---|---|---|
10" | 3/5+ | 4 | 4 | 1 | 1 | 2 |
WARGEAR
- Claws and teeth
SPECIAL RULES