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Arnor

ARMY COMPOSITION

This army may include: Arvedui, Last King of Arnor; Malbeth the Seer; Captains of Arnor; Warriors of Arnor; Rangers of Arnor; and Hobbit Archers.

The profile for Hobbit Archers can be found on page 22.

ARMY BONUS

"Protect the King!" - Friendly Arnor models automatically pass Courage tests whilst within 6" of Arvedui, Last King of Arnor.

HEROES OF ARNOR

ARVEDUI, LAST KING OF ARNOR [80 POINTS]

MAN, ARNOR, INFANTRY, HERO - HERO OF VALOUR

Mv F S D A W C M W F
6" 5/4+ 4 6 3 2 5 3 2 1

WARGEAR

HEROIC ACTIONS

SPECIAL RULES

  • Hatred (Angmar)
  • The King in the North (ACTIVE)

Arvedui's Stand Fast! is 12" rather than 6".


MALBETH THE SEER [70 POINTS]

MAN, ARNOR, INFANTRY, HERO - HERO OF FORTITUDE

Mv F S D A W C M W F
6" 3/4+ 3 4 1 2 5 1 2 1

WARGEAR

HEROIC ACTIONS

SPECIAL RULES

  • Gift of Foresight (ACTIVE)

Every time a friendly Arnor model within 6" of Malbeth suffers a Wound, roll a D6. On a 5+, the Wound has been prevented, exactly as if a point of Fate had been expended. Note that if this roll is failed, Hero models may still use Fate points as normal.


CAPTAIN OF ARNOR [55 POINTS]

MAN, ARNOR, INFANTRY, HERO - HERO OF FORTITUDE

Mv F S D A W C M W F
6" 5/4+ 4 7 2 2 3 2 1 1

WARGEAR

HEROIC ACTIONS

OPTIONS

  • Swap shield for bow: Free

SPECIAL RULES


WARRIORS OF ARNOR

WARRIOR OF ARNOR [8 POINTS]

MAN, ARNOR, INFANTRY, WARRIOR

Mv F S D A W C
6" 4/4+ 3 6 1 1 2

WARGEAR

OPTIONS

  • Swap spear and shield for Banner: 25 points

SPECIAL RULES


RANGER OF ARNOR [8 POINTS]

MAN, ARNOR, INFANTRY, WARRIOR

Mv F S D A W C
6" 4/3+ 3 4 1 1 3

WARGEAR

OPTIONS