Skip to content

Lurtz's Scouts

ARMY COMPOSITION

LURTZ WITH SHIELD [90 points]

UGLÚK [65 points]

MAUHÚR [60 points]

URUK-HAI SCOUT CAPTAIN [55 points]

• [Uruk-hai bow]: 5 points
Shield: 5 points
• [Two-handed weapon]: 5 points

URUK-HAI DRUMMER [35 points]

URUK-HAI SCOUT [8 points]

Banner: 25 points
• [Uruk-hai bow]: 1 point
Shield: 1 point

ADDITIONAL RULES

  • A Lurtz's Scouts force must always include Lurtz, who is always the army's leader.

SPECIAL RULES

Relentless March – If your army includes Mauhúr, then any Uruk-hai Scouts in your force may be upgraded to Mauhúr's Marauders rather than just the ones in Mauhúr's warband – this upgrade is free rather than costing 1 point per model. Additionally, Lurtz, Uglúk, Uruk-hai Scout Captains, and Uruk-hai Drummers increase their Move value to 8". Friendly models also gain the Woodland Creature special rule.

A Worthy Foe – Lurtz may declare a Heroic Challenge against any Hero model regardless of Heroic Tier. Additionally, if Lurtz declares a Heroic Challenge, and the targeted Hero declines, then Lurtz regains the Might point spent in declaring the Heroic Challenge.

Shield Throw – Once per game, Lurtz can choose to use his shield as a throwing weapon. This has a Strength of 4, and any Man-sized (or smaller) model hit by the shield is automatically knocked Prone. Once Lurtz has thrown his shield, he no longer carries it and cannot use it for the remainder of the battle. Note that even though he no longer has a shield, Lurtz's Defence will not be reduced.