Skip to content

Pits of Dol Guldur

ARMY COMPOSITION

AZOG [165 points]

• [The White Warg]: 50 points

THE KEEPER OF THE DUNGEONS [75 points]

GUNDABAD ORC CAPTAIN [50 points]

Shield: 5 points

HUNTER ORC CAPTAIN [45 points]

Fell Warg: 10 points
• [Orc bow]: 5 points
• [Two-handed pick]: 5 points

THRÁIN THE BROKEN [10 points]

GUNDABAD ORC WARRIOR [8 points]

Banner: 25 points
Shield: 1 point
Spear: 1 point

HUNTER ORC [8 points]

War horn: 30 points
Banner: 25 points
Fell Warg: 8 points
• [Orc bow]: 1 point
• [Two-handed pick]: 1 point

FELL WARG [8 points]

ADDITIONAL RULES

  • A Pits of Dol Guldur force must include Azog, who is always the army's leader.

SPECIAL RULES

Surprise Attack – Once per game, before Priority is determined, so long as he is alive and on the battlefield, Azog can declare that he is using this ability. If he does so, do not roll for Priority. Instead, Azog's controlling player will automatically win the Priority roll. Additionally, enemy models may not declare Heroic Moves in the following Move phase.

Magical Void – Friendly models gain the Resistant to Magic special rule.

Fury of the Pale Orc – Azog may declare a Heroic Combat each turn without spending Might.