Pits of Dol Guldur
ARMY COMPOSITION
AZOG [165 points]
• [The White Warg]: 50 points
THE KEEPER OF THE DUNGEONS [75 points]
GUNDABAD ORC CAPTAIN [50 points]
• Shield: 5 points
HUNTER ORC CAPTAIN [45 points]
• Fell Warg: 10 points
• [Orc bow]: 5 points
• [Two-handed pick]: 5 points
THRÁIN THE BROKEN [10 points]
GUNDABAD ORC WARRIOR [8 points]
• Banner: 25 points
• Shield: 1 point
• Spear: 1 point
HUNTER ORC [8 points]
• War horn: 30 points
• Banner: 25 points
• Fell Warg: 8 points
• [Orc bow]: 1 point
• [Two-handed pick]: 1 point
FELL WARG [8 points]
ADDITIONAL RULES
- A Pits of Dol Guldur force must include Azog, who is always the army's leader.
SPECIAL RULES
Surprise Attack – Once per game, before Priority is determined, so long as he is alive and on the battlefield, Azog can declare that he is using this ability. If he does so, do not roll for Priority. Instead, Azog's controlling player will automatically win the Priority roll. Additionally, enemy models may not declare Heroic Moves in the following Move phase.
Magical Void – Friendly models gain the Resistant to Magic special rule.
Fury of the Pale Orc – Azog may declare a Heroic Combat each turn without spending Might.