The Beornings
ARMY COMPOSITION
BEORN [200 points]
GRIMBEORN [200 points]
BEORNING [20 points]
• [Swap hand-and-a-half axe for great bow]: free
ADDITIONAL RULES
- If a Beornings force includes both Beorn and Grimbeorn, then Beorn will automatically be the leader.
- Friendly models may benefit from Beorn's Heroic Actions. Additionally, Beorning models may benefit from Beorn's Stand Fast!
SPECIAL RULES
Great Resilience – Whenever a friendly Bear model suffers a Wound, roll a D6. On a 5+ the Wound is ignored just as if a point of Fate had been spent.
Charge of the Bear – Whilst they have the Bear keyword, Beorn and Grimbeorn gain the Monstrous Charge special rule.
Natural Resistance – Friendly models gain the Resistant to Magic special rule.
Fuelled by Fury – Beorn and Grimbeorn do not need to roll for their Skinchanger special rule; they can transform at will.