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The Beornings

ARMY COMPOSITION

BEORN [200 points]

GRIMBEORN [200 points]

BEORNING [20 points]

• [Swap hand-and-a-half axe for great bow]: free

ADDITIONAL RULES

  • If a Beornings force includes both Beorn and Grimbeorn, then Beorn will automatically be the leader.
  • Friendly models may benefit from Beorn’s Heroic Actions. Additionally, Beorning models may benefit from Beorn’s Stand Fast!

SPECIAL RULES

Great Resilience – Whenever a friendly Bear model suffers a Wound, roll a D6. On a 5+ the Wound is ignored just as if a point of Fate had been spent.

Charge of the Bear – Whilst they have the Bear keyword, Beorn and Grimbeorn gain the Monstrous Charge special rule.

Natural Resistance – Friendly models gain the Resistant to Magic special rule.

Fuelled by Fury – Beorn and Grimbeorn do not need to roll for their Skinchanger special rule; they can transform at will.