Goblin-town
ARMY COMPOSITION
This army may include: The Goblin King; Goblin Captain; Goblin Mercenary Captain; Grinnah; The Goblin Scribe; Gollum; Goblin Mercenary; Goblin Warrior.
ARMY BONUS
"Down down down in Goblin-town" - Each Goblin Hero model may increase their maximum warband size by six models.
HEROES OF GOBLIN-TOWN
THE GOBLIN KING [130 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/5+ | 5 | 5 | 3 | 3 | 3 | 3 | 2 | 1 |
WARGEAR
- Two-handed pick
HEROIC ACTIONS
- Heroic Strength
- Heroic Challenge
- Heroic Strike
SPECIAL RULES
- Cave Dweller
- Resistant to Magic
- Terror
-
Burly
-
Relentless Advance
ACTIVE
When he charges, he can pass through Goblin models as he moves. Each Goblin he passes suffers a Strength 3 hit. Any Goblin that he ends his move on is slain. He cannot be Compelled/Commanded over friendly models if forced into combat.
- Goblin Projectile
ACTIVE
In the Shoot phase, if a friendly Goblin model is in base contact with him, and neither are in combat, he may make a shooting attack with range 12" and Strength 8, and automatically knocks prone any model it hits. Remove the Goblin from play.
- Blubbery Mass
PASSIVE
Every time he is wounded, roll a D6. On a 3+, the Wound is ignored, unless it was caused by a Magic Power or Elven-made weapon.
GOBLIN CAPTAIN [35 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 5" | 3/5+ | 4 | 4 | 2 | 2 | 3 | 2 | 1 | 1 |
WARGEAR
- Armour
- sword or pick
HEROIC ACTIONS
- Heroic March
OPTIONS
- Swap Weapon: 5 points
SPECIAL RULES
-
Cave Dweller
-
Chittering Hordes
ACTIVE
This model can support other models who also have the Chittering Hordes rule, as if they had a spear. Supporting models do not get the benefit of two-handed weapons if it has one.
GOBLIN MERCENARY CAPTAIN [50 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 5" | 3/5+ | 4 | 5 | 2 | 2 | 3 | 2 | 1 | 1 |
WARGEAR
- Armour
- sword
HEROIC ACTIONS
- Heroic March
OPTIONS
- Swap Weapon: 5 points
SPECIAL RULES
-
Cave Dweller
-
Chittering Hordes
ACTIVE
This model can support other models who also have the Chittering Hordes rule, as if they had a spear. Supporting models do not get the benefit of two-handed weapons if it has one.
- Mercenary Ambush
ACTIVE
Warbands that contain solely Goblin Mercenaries do not have to deploy at the start of the game. From turn 2 onwards, the Captain may take a Courage in controlling player's Move phase. If passed, the player decides whether the warband arrives. If failed, the opposing player decides. If they arrive, they should be fully played within a terrain piece. If not possible, they may arrive from a board edge of the controlling player's choice instead.
GRINNAH [40 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 5" | 3/5+ | 4 | 4 | 2 | 2 | 3 | 3 | 1 | 1 |
WARGEAR
- Dagger
- scourge
HEROIC ACTIONS
- Heroic Strength
SPECIAL RULES
-
Cave Dweller
-
Scourge
ACTIVE
Throwing weapon with range 12" and Strength 2.
- Swap with Me
ACTIVE
A Special Heroic Action for the start of any phase. Grinnah can swap places with any Goblin model (except the Goblin Scribe) within 3" of him. Does not count as moving. There must be room to place the swapped model, otherwise the action is wasted.
- Chittering Hordes
ACTIVE
This model can support other models who also have the Chittering Hordes rule, as if they had a spear. Supporting models do not get the benefit of two-handed weapons if it has one.
THE GOBLIN SCRIBE [50 POINTS]
MINOR HERO, UNIQUE, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 0" | 1/5+ | 2 | 2 | 1 | 1 | 3 | 0 | 1 | 1 |
WARGEAR
- Unarmed
SPECIAL RULES
- Always more where they came from
ACTIVE
At the end of his Move phase, he may take a Courage test. If passed, you may move D3 extra Goblin Warriors onto the board (+1 for each point he passed his test by) - from a edge of your choosing. If he is forced to pass this Courage test, then D3 Goblin Warriors will enter the board as described above.
- Immobile
PASSIVE
The Goblin Scribe is automatically Trapped is he loses a Fight. In the Move phase, friendly models may move him, as if he were considered to be a Heavy Object.
GOLLUM [35 POINTS]
INDEPENDENT HERO, UNIQUE
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 5" | 4/4+ | 4 | 4 | 2 | 2 | 4 | 1 | 0 | 1 |
WARGEAR
- Strangling fingers
HEROIC ACTIONS
- Heroic March
SPECIAL RULES
-
Cave Dweller
-
The Precious
ACTIVE
Unless there is another Ringbearer in play, Gollum has the Ring. If the Ringbearer is slain in a Fight with Gollum, he automatically adds the Ring to his wargear.
- Strangler
PASSIVE
Gollum is never considered to be unarmed.
WARRIORS OF GOBLIN-TOWN
GOBLIN MERCENARY [5 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 5" | 2/5+ | 3 | 4 | 1 | 1 | 2 |
WARGEAR
- Armour
- sword or pick
OPTIONS
- Swap Weapon: 1 point
SPECIAL RULES
-
Cave Dweller
-
Chittering Hordes
ACTIVE
This model can support other models who also have the Chittering Hordes rule, as if they had a spear. Supporting models do not get the benefit of two-handed weapons if it has one.
- Mercenary Ambush
ACTIVE
Warbands that contain solely Goblin Mercenaries do not have to deploy at the start of the game. From turn 2 onwards, the Captain may take a Courage in controlling player's Move phase. If passed, the player decides whether the warband arrives. If failed, the opposing player decides. If they arrive, they should be fully played within a terrain piece. If not possible, they may arrive from a board edge of the controlling player's choice instead.
GOBLIN WARRIOR [4 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 5" | 2/5+ | 3 | 3 | 1 | 1 | 2 |
WARGEAR
- Sword
- pick
- mace or flail
OPTIONS
- Two-Handed Axe: 1 point
- Swap Weapon: 1 point
SPECIAL RULES
-
Cave Dweller
-
Chittering Hordes
ACTIVE
This model can support other models who also have the Chittering Hordes rule, as if they had a spear. Supporting models do not get the benefit of two-handed weapons if it has one.