The Easterlings
ARMY COMPOSITION
This army may include: The Dragon Emperor; Amdur; Khamul; Rutabi; Brorgir; Easterling Captain; Easterling War Priest; Easterling Dragon Knight; Dragon Cult Acolyte; Easterling Kataphrakt; Easterling Kataphrakt; Easterling Warrior; Easterling Warrior; Rhunish War Drake.
ARMY BONUS
"No quarter was asked..." - Easterling models receive +1 Courage when their force is Broken. Additionally, once per game, in Scenarios in which a die is rolled to see when the game ends, so long as there is at least one Easterling Hero model alive and on the battlefield, the Easterling player may choose to have the dice re-rolled if the Scenario ends before they wish it to. If there is an Easterling contingent as part of an army that contains an alliance, this Army Bonus is only in effect if 25% or more of the total models in the army have the Easterling keyword.
HEROES OF THE EASTERLINGS
THE DRAGON EMPEROR [200 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/4+ | 4 | 7 | 3 | 3 | 6 | 3 | 3 | 3 |
WARGEAR
- Heavy armour
- The Emperor's Glaive
- Helm of the Dragon Emperor
- Royal Palanquin
HEROIC ACTIONS
- Heroic Resolve
- Heroic Strike
- Heroic Strength
- Heroic Defence
SPECIAL RULES
- The Emperor's Glaive
ACTIVE
Elven-made spear, may use Feint special strike, and Shielding special rule. May not support whilst mounted on Palanquin.
- Emperor of the Easterlings
ACTIVE
His Stand Fast! has unlimited range, and affects hero models.
- Helm of the Dragon Emperor
PASSIVE
The Emperor is Resistant to Magic.
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
AMDUR [130 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/4+ | 4 | 6 | 3 | 3 | 5 | 3 | 3 | 1 |
WARGEAR
- Heavy armour
- Durtuz
HEROIC ACTIONS
- Heroic Strike
- Heroic Challenge
OPTIONS
- Armoured Horse: 15 points
SPECIAL RULES
- Blood and Glory
- Unyielding Combat Stance
- Phalanx
-
The Gleaming Horde
-
The Lord of Blades
ACTIVE
If an enemy model in combat with Amdur declares a Heroic Strike, he may do the same for free. If he has already declared a Heroic Action, he may change his choice, but not regain the point of Might.
- Herald of Victory
PASSIVE
All Easterling models treat Amdur as a banner. If Amdur kills the enemy leader, the banner range is increased to 6"
- Durtuz
PASSIVE
Elven-made hand-and-a-half sword.
KHAMUL [120 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 8 | 1 | 1 | 6 | 2 | 12 | 2 |
WARGEAR
- Heavy armour
- sword
HEROIC ACTIONS
- Heroic Channelling
- Heroic Strike
- Heroic Challenge
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Drain Courage | 12" | 3+ |
| Transfix | 12" | 4+ |
| Compel | 12" | 5+ |
| Instill Fear | 3" | 5+ |
| Sap Will | 12" | 5+ |
| Black Dart | 12" | 6+ |
OPTIONS
- Armoured Fell Beast: 70 points
- Fell Beast: 50 points
- Armoured Horse: 15 points
- Horse: 10 points
SPECIAL RULES
- Harbinger of Evil
- Terror
-
Will of Evil
-
Essence Leech
ACTIVE
Khamul regains one point of Will for each wound he causes with his strikes. He cannot exceed the 12 points of Will he starts with. At the start of a fight phase, he may choose to spend one point of Will to increase either his Fight, Strength or Attack by 1, for the remainder of that fight.
RUTABI [110 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/4+ | 4 | 7 | 3 | 3 | 5 | 3 | 2 | 2 |
WARGEAR
- Heavy armour
- sword
- shield
HEROIC ACTIONS
- Heroic Challenge
- Heroic Strike
SPECIAL RULES
- Master of Battle (3+)
-
Unyielding Combat Stance
-
Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
- Show No Mercy
ACTIVE
When making strikes against trapped enemy models, you may re-roll failed To Wound rolls.
BRORGIR [80 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 5 | 1 | 2 | 4 | 2 | 5 | 2 |
WARGEAR
- Heavy armour
- Easterling battle stave
HEROIC ACTIONS
- Heroic Channelling
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Bladewrath | 12" | 2+ |
| Fury (Easterling) | 6" | 3+ |
| Enchanted Blades | 12" | 4+ |
| Tremor | 6" | 5+ |
SPECIAL RULES
- Sorcerous Adept
ACTIVE
Brorgir regains 1 Will point every time he rolls a natural 6 on Casting rolls.
EASTERLING CAPTAIN [50 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 4/4+ | 4 | 6 | 2 | 2 | 4 | 2 | 1 | 1 |
WARGEAR
- Heavy armour
- Easterling glaive (hand-and-a-half axe)
HEROIC ACTIONS
- Heroic March
OPTIONS
- Swap Glaive for Armoured Horse & Sword: 10 points
- Bow: 5 points
- Shield: 5 points
- Swap Weapon: 5 points
SPECIAL RULES
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
- The Gleaming Horde
ACTIVE
While mounted, gain the Shieldwall rule. The +1 Defence applies to both rider and mount. Hero models don't need a shield.
EASTERLING WAR PRIEST [60 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 5 | 1 | 2 | 4 | 1 | 3 | 1 |
WARGEAR
- Heavy armour
- Easterling battle stave
HEROIC ACTIONS
- Heroic Channelling
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Bladewrath | 6" | 2+ |
| Fury (Easterling) | 6" | 3+ |
OPTIONS
- Armoured Horse: 15 points
- Swap Weapon: 5 points
EASTERLING DRAGON KNIGHT [65 POINTS]
MINOR HERO, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 6 | 3 | 2 | 4 | 2 | 0 | 0 |
WARGEAR
- Heavy armour
- two swords
HEROIC ACTIONS
- Heroic Strike
OPTIONS
- Armoured Horse: 15 points
- Swap Weapon: 5 points
SPECIAL RULES
- Blood and Glory
-
Unyielding Combat Stance
-
Shield of Blades
ACTIVE
Can use the Shielding rule.
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
- The Gleaming Horde
ACTIVE
While mounted, gain the Shield-wall rule. The +1 Defence applies to both rider and mount. Hero models don't need a shield.
- Knights of the Dragon Cult
PASSIVE
May only include Black Dragons or Dragon Cult Acolytes in his warband.
WARRIORS OF THE EASTERLINGS
DRAGON CULT ACOLYTE [11 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 4/4+ | 3 | 4 | 2 | 1 | 4 |
WARGEAR
- Armour
- throwing daggers
- two swords
OPTIONS
- Swap Weapon: 1 point
SPECIAL RULES
-
Unyielding Combat Stance
-
Supreme Agility
ACTIVE
Gain a bonus of +2 to any Jump, Leap and Climb tests. Additionally, automatically passes all In The Way tests when striking a model defending a barrier or doorway.
EASTERLING KATAPHRAKT [16 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 6 | 1 | 1 | 3 |
WARGEAR
- Heavy armour
- shield
- sword
- armoured horse
OPTIONS
- Banner: 25 points
- War Drum (Easterling): 15 points
- Black Dragon Upgrade: 2 points
- Swap Weapon: 1 point
SPECIAL RULES
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
- The Gleaming Horde
ACTIVE
While mounted, gain the Shieldwall rule. The +1 Defence applies to both rider and mount. Hero models don't need a shield.
EASTERLING KATAPHRAKT [14 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 6 | 1 | 1 | 3 |
WARGEAR
- Heavy armour
- shield
- sword
- armoured horse
OPTIONS
- Banner: 25 points
- War Drum (Easterling): 15 points
- Black Dragon Upgrade: 2 points
- Swap Weapon: 1 point
SPECIAL RULES
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
- The Gleaming Horde
ACTIVE
While mounted, gain the Shieldwall rule. The +1 Defence applies to both rider and mount. Hero models don't need a shield.
EASTERLING WARRIOR [9 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 5 | 1 | 1 | 3 |
WARGEAR
- Heavy amour
- sword or dagger
OPTIONS
- Banner: 25 points
- Black Dragon Upgrade: 2 points
- Pike: 1 point
- Shield: 1 point
- Bow: 1 point
- Swap Weapon: 1 point
SPECIAL RULES
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
EASTERLING WARRIOR [7 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 5 | 1 | 1 | 3 |
WARGEAR
- Heavy amour
- sword or dagger
OPTIONS
- Banner: 25 points
- Black Dragon Upgrade: 2 points
- Pike: 1 point
- Shield: 1 point
- Bow: 1 point
- Swap Weapon: 1 point
SPECIAL RULES
- Phalanx
ACTIVE
Easterlings can use pike and shield without penalty. If an Easterling model loses a duel roll on foot, up to two other models that also have the Phalanx rule can Make Way, instead of one.
RHUNISH WAR DRAKE [20 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 4/6+ | 4 | 5 | 2 | 2 | 4 |
WARGEAR
- Armour
- teeth and claws
SPECIAL RULES
- Terror
-
Venom
-
Slow-acting Venom
PASSIVE
Any model that suffers a wound from a Rhunish War Drake but is not slain, reduces their Fight and Attack value by 1 (to a minimum of 1) for the remainder of the game. This effect does not stack on the same model between wounds from different War Drakes.