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Garrison of Dale (Brand)

ARMY COMPOSITION

This army may include: Brand, King of Dale; Bard II, Prince of Dale; Captain of Dale; Knight of Dale; Warrior of Dale; Windlance.

ARMY BONUS

"Girion, lord of the city, rallied his bowmen to fire upon the beast" - Captains of Dale and Warriors of Dale have their Shoot value improved to 3+.

HEROES OF GARRISON OF DALE (BRAND)

BRAND, KING OF DALE [110 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv F S D A W C M W F
6" 5/3+ 4 7 3 3 5 3 3 1

WARGEAR

HEROIC ACTIONS

SPECIAL RULES

  • Lord of Dale ACTIVE

Brand's Stand Fast! Is 12" rather than 6".

  • Stoic Fighter ACTIVE

At the start of a Fight involving Brand, if he would be Trapped by losing the Duel roll, he may re-roll a single D6 in the Duel roll, and a single D6 when rolling To Wound.


BARD II, PRINCE OF DALE [100 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv F S D A W C M W F
6" 5/3+ 4 7 3 2 6 3 2 2

WARGEAR

HEROIC ACTIONS

SPECIAL RULES

  • Wall of Blades ACTIVE

This model gains a bonus of +1 To Wound when making Strikes with their spear against a model that charged them this turn.


CAPTAIN OF DALE [50 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv F S D A W C M W F
6" 5/4+ 4 5 2 2 4 2 1 1

WARGEAR

HEROIC ACTIONS

OPTIONS

  • Esgaroth Bow - 5 points
  • Shield - 5 points
  • Swap Weapon - 5 points

WARRIORS OF GARRISON OF DALE (BRAND)

KNIGHT OF DALE [11 POINTS]

WARRIOR

Mv F S D A W C
6" 4/4+ 3 6 1 1 4

WARGEAR

OPTIONS

  • Swap Weapon - 1 point

SPECIAL RULES

  • Wall of Blades ACTIVE

This model gains a bonus of +1 To Wound when making Strikes with their spear against a model that charged them this turn.


WARRIOR OF DALE [7 POINTS]

WARRIOR

Mv F S D A W C
6" 4/4+ 3 4 1 1 3

WARGEAR

OPTIONS

SPECIAL RULES

  • Wall of Blades ACTIVE

This model gains a bonus of +1 To Wound when making Strikes with their spear against a model that charged them this turn.


SIEGE ENGINES OF GARRISON OF DALE (BRAND)

WINDLANCE [75 POINTS]

SIEGE ENGINE, 6 WARBAND

Range S D W
60" 10 10 3

CREW

Crewed by two Warriors of Dale with armour and sword, one of which is a Siege Veteran.

Mv F S D A W C
6" 4/4+ 3 4 1 1 3

OPTIONS

SPECIAL RULES

  • Accurate

A Windlance will only scatter 3" rather than 6".

Maximum range increased by 12".