Paths of the Druadan
ARMY COMPOSITION
THEODEN [90 points]
• Armoured Horse: 15 points
• Heavy Armour: 5 points
• Shield: 5 points
EOMER [115 points]
• Armoured Horse: 15 points
• Shield: 5 points
• Throwing Spears: 5 points
GHAN-BURI-GHAN [65 points]
CAPTAIN OF ROHAN [55 points]
• Horse: 10 points
• Bow: 5 points
• Heavy Armour: 5 points
• Shield: 5 points
• Throwing Spears: 5 points
• Swap Weapon: 5 points
DEORWINE [85 points]
• Horse: 10 points
ELFHELM [75 points]
• Horse: 10 points
GAMLING [65 points]
• Royal Standard of Rohan: 50 points
• Horse: 10 points
DERNHELM [75 points]
• Throwing Spears: 5 points
RIDER OF ROHAN [14 points]
• War Horn: 30 points
• Banner: 25 points
• Throwing Spears: 2 points
• Swap Weapon: 1 point
ROHAN OUTRIDER [13 points]
• Horse: 5 points
• Swap Weapon: 1 point
ROHAN ROYAL GUARD [15 points]
• Banner: 25 points
• Horse: 5 points
• Throwing Spears: 2 points
• Swap Weapon: 1 point
WOSES WARRIOR [9 points]
• Swap Weapon: 1 point
ADDITIONAL RULES
- A Paths of the Drúadan force must always include Théoden, King of Rohan, who is always the army's leader.
- A Paths of the Druadan force must always include Ghan-buri-Ghan and a full warband of Woses Warriors. Ghan-buri-Ghan is the only Hero that can include Woses Warriors in his warband.
- Riders of Rohan within this Legendary Legion do not count towards your force's Bow Limit.
SPECIAL RULES
"Waypoints" - At the start of the game, before either side has deployed, this Legendary Legion's controlling player may place three 25mm Waypoint Markers anywhere on the board. Whilst within 6" of a friendly Waypoint Marker, friendly Rohan models do not suffer any penalties for moving, or charging, through difficult terrain.
"Kill Orc-folk" - Friendly models may re-roll 1s To Wound when making strikes against any Orc, Goblin or Uruk-hai model.
"Know All Paths" - If, during the Move phase, models from both sides have declared a Heroic Move and a roll-off is required to see which side's Heroic Move happens first, this force will gain a bonus to that roll. If they would normally win the roll-off on a 4+, they will instead win the roll-off on a 3+. If they would normally win the roll-off on a 1, 2 or 3, they will instead win the roll-off on a 1, 2, 3 or 4.