Rohan
ARMY COMPOSITION
This army may include: Helm Hammerhand; Theoden; Eomer; Eorl the Young; Theodred; Captain of Rohan; Deorwine; Elfhelm; Erkenbrand; Gamling; Grimbold; Hama; Dernhelm; Eowyn; King's Huntsman; Aldor; Haleth; Meriadoc Brandybuck; Rider of Rohan; Rohan Outrider; Rohan Royal Guard; Son of Eorl; Warrior of Rohan.
ARMY BONUS
"Ride for Ruin and the World's Ending!" - Friendly Rohan Cavalry models gain + 1 Strength on a turn in which they Charge.
HEROES OF ROHAN
HELM HAMMERHAND [165 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 5 | 7 | 3 | 3 | 6 | 3 | 3 | 1 |
WARGEAR
- Heavy Armour
- Two-handed Sword
- The Horn of the Hammerhand
HEROIC ACTIONS
OPTIONS
- Horse - 10 points
SPECIAL RULES
- Burly
- Expert Rider
-
The Horn of the Hammerhand
ACTIVE
A War Horn, which causes Terror when he charges into combat.
- Inspiring Presence
PASSIVE
Rohan Warrior models within 6" gain +1 Fight value.
- The Hammerhand
PASSIVE
May choose to use his fists instead of his sword, in which case he may use Bash special strike, and never counts as unarmed.
THEODEN [75 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 5 | 2 | 2 | 5 | 3 | 3 | 1 |
WARGEAR
- Armour, Herugrim
HEROIC ACTIONS
OPTIONS
- Armoured Horse - 15 points
- Horse - 10 points
- Heavy Armour - 5 points
- Shield - 5 points
SPECIAL RULES
- Expert Rider
-
Herugrim
ACTIVE
Theoden may use the Feint Special Strike even if he has a lower Fight value than his opponent.
- Forth, and Fear no Darkness
ACTIVE
Theoden's Stand Fast! Is 12" rather than 6".
- The Will of Men is Easily Corrupted
PASSIVE
If Theoden is within 6" of Grima, Theoden is reduced to 3/4+ Fight value and 1 Attack.
EOMER [100 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 6 | 3 | 3 | 5 | 3 | 3 | 3 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Armoured Horse - 15 points
- Horse - 10 points
- Shield - 5 points
- Throwing [Spears]Spear - 5 points
SPECIAL RULES
- Expert Rider
-
The Price of Grief
ACTIVE
If Theoden or Eowyn are in the same army, and either are slain, Eomer adds +1 on all To Wound rolls for the rest of the game, and he must charge if able to do so.
EORL THE YOUNG [115 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 7 | 3 | 3 | 4 | 3 | 2 | 2 |
WARGEAR
- Heavy Armour
- Sword
- Shield
- Throwing [Spears]Spear
- Felarof
HEROIC ACTIONS
SPECIAL RULES
- Expert Rider
-
Legendary Hero
PASSIVE
The first time each turn that Eorl the Young spends a Might point, roll a D6. On a 4+, the point of Might is free.
THEODRED [80 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 6 | 3 | 2 | 5 | 3 | 3 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
SPECIAL RULES
- Expert Rider
-
Reckless Charge
ACTIVE
Theodred must Charge enemy models if able to so. Additionally, when he charges, re-roll any failed To Wound rolls in that fight.
CAPTAIN OF ROHAN [45 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 4/4+ | 4 | 5 | 2 | 2 | 4 | 2 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 10 points
- Bow - 5 points
- Heavy Armour - 5 points
- Shield - 5 points
- Throwing [Spears]Spear - 5 points
- Swap Weapon - 5 points
SPECIAL RULES
- Expert Rider
-
Arise Riders of Theoden!
ACTIVE
If within 12" of Theoden, and riding a horse, this model receives +1 bonus to their Fight value on a turn in which they Charge.
DEORWINE [75 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 7 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 10 points
SPECIAL RULES
- Expert Rider
- Bodyguard
-
For Theoden
ACTIVE
If Theoden is Engaged in a Fight within 12", Deorwine may call a Heroic Combat for free. If the action is successful, you must use the following move to join Theoden's combat, or get as close as possible to him.
ELFHELM [65 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 4/3+ | 4 | 6 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 10 points
SPECIAL RULES
- Expert Rider
-
Pinpoint Accuracy
ACTIVE
Elfhem may re-roll To Hit, To Wound and In The Way rolls when using a throwing spear, and never suffers the -1 penalty when moving and shooting with a throwing spear.
ERKENBRAND [75 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 7 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
- Heavy Armour
- Sword
- Shield
- The Horn of the Hammerhand
HEROIC ACTIONS
OPTIONS
- Horse - 10 points
SPECIAL RULES
- Expert Rider
-
The Horn of the Hammerhand
ACTIVE
This is a war horn that adds +2 Courage rather than +1, but only affects friendly Rohan models.
GAMLING [55 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 4/4+ | 4 | 6 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Royal Standard of Rohan - 50 points
- Horse - 10 points
SPECIAL RULES
- Expert Rider
- Horse Lord
-
Sworn Protector (Theoden)
-
Royal Standard of Rohan
PASSIVE
As well as being a banner, a single Rohan Hero model with no Might left and within 3" may regain 1 Might point. a single Rohan Hero model within 3" of the Royal Standard of Rohan at the start of the turn, that has no Might remaining, may automatically add 1 point of Might to their store. Cannot regain Might beyond a Hero's starting level. Gamling suffers no penalties for carrying this banner.
GRIMBOLD [60 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 4 | 5 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
HAMA [55 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 4/4+ | 4 | 6 | 2 | 2 | 4 | 3 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
SPECIAL RULES
- Expert Rider
- Horse Lord
- Sworn Protector (Theoden)
DERNHELM [75 POINTS]
MINOR HERO, UNIQUE, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 3 | 5 | 3 | 2 | 5 | 2 | 2 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
SPECIAL RULES
EOWYN [40 POINTS]
MINOR HERO, UNIQUE, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/4+ | 3 | 3 | 2 | 2 | 5 | 2 | 2 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
SPECIAL RULES
- Horse Lord
-
I Shall Kill You if You Touch Him
ACTIVE
If Theoden is slain, Eowyn must move towards the spot where he died if she can. Once she's within 3" of this spot, she must remain within 3" of it. Then for rest of the game, she becomes Fearless, re-rolls any failed To Wound rolls, and gains +1 To Wound when striking the model that slew Theoden.
KING'S HUNTSMAN [50 POINTS]
MINOR HERO, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 3/3+ | 4 | 5 | 1 | 2 | 4 | 2 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Swap Weapon - 5 points
ALDOR [20 POINTS]
INDEPENDENT HERO, UNIQUE
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 3/5+ | 3 | 4 | 1 | 1 | 4 | 1 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
- Unsteady nerves
ACTIVE
Aldor must always shoot first in the Shoot phase, even before Heroic Shoots are resolved.
- Lucky Shot
ACTIVE
Aldor must re-roll failed To Hit and To Wound rolls with his bow.
HALETH [30 POINTS]
INDEPENDENT HERO, UNIQUE
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 4 | 1 | 2 | 5 | 1 | 1 | 2 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
- There is Always Hope
ACTIVE
Haleth has an Attack value of 2 whilst within 6" of Aragorn.
- Fight to the Last
PASSIVE
If Haleth is engaged in combat, Aragorn and friendly Rohan Infantry models within 6" gain +1 Fight value. This ends immediately if Haleth is slain.
MERIADOC BRANDYBUCK [25 POINTS]
INDEPENDENT HERO, UNIQUE
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 4" | 3/3+ | 2 | 4 | 1 | 1 | 4 | 1 | 1 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Elven Cloak - 5 points
- Pony - 5 points
- Shield - 5 points
SPECIAL RULES
- Resistant to Magic
- Throw Stones (range 8", Strength 1)
WARRIORS OF ROHAN
RIDER OF ROHAN [14 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 3/4+ | 3 | 5 | 1 | 1 | 3 |
WARGEAR
OPTIONS
- War Horn - 30 points
- Banner - 25 points
- Throwing [Spears]Spear - 2 points
- Westfold Redshield Upgrade - 1 point
- Swap Weapon - 1 point
SPECIAL RULES
-
Arise, Riders of Theoden!
ACTIVE
If this model is within 12" of Theoden and on a horse, it receives +1 bonus to it's fight value on a turn in which they Charge.
ROHAN OUTRIDER [8 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 3/3+ | 3 | 4 | 1 | 1 | 3 |
WARGEAR
OPTIONS
- Horse - 5 points
- Swap Weapon - 1 point
SPECIAL RULES
-
Vanguard
ACTIVE
Outriders may use friendly Hero model's Stand Fast, regardless of range.
ROHAN ROYAL GUARD [10 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 4/4+ | 3 | 6 | 1 | 1 | 3 |
WARGEAR
OPTIONS
SPECIAL RULES
- Bodyguard
-
Arise, Riders of Theoden!
ACTIVE
If this model is within 12" of Theoden and on a horse, it receives +1 bonus to it's fight value on a turn in which they Charge.
SON OF EORL [20 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 4/4+ | 4 | 6 | 1 | 1 | 4 |
WARGEAR
OPTIONS
- Swap Weapon - 1 point
SPECIAL RULES
-
Riders of Eorl
ACTIVE
Gain +1 bonus to Attack value whilst within 6" of Eorl the Young.