Wanderers in the Wild (Evil)
ARMY COMPOSITION
This army may include: Thrain the Broken (Evil).
HEROES OF WANDERERS IN THE WILD (EVIL)
THRAIN THE BROKEN (EVIL) [10 POINTS]
INDEPENDENT HERO, UNIQUE
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 5" | 4/4+ | 2 | 4 | 1 | 2 | 4 | 0 | 0 | 0 |
WARGEAR
- Dagger
SPECIAL RULES
- Shattered Spirit
PASSIVE
At the start of every Priority phase before rolling, Thrain must take an unmodified Courage test (he can never be forced to automatically pass it). If passed, he acts normally. If it is passed on a double, Thrain adds +2 to his Fight, Strength, Attack and Courage value, until the end of the turn. If the test is failed, the opposing player controls Thrain. If Thrain is being used as a Good model, then Good models cannot target him with shooting, Magical Powers, or Strikes if they win fights against him.