Skip to content

Rivendell

ARMY COMPOSITION

This army may include: Elrond; Gil-Galad; Glorfindel; Elladan & Elrohir; Erestor; Gildor Inglorion; High Elf Captain; Lindir; Arwen; Cirdan; High Elf Stormcaller; Bilbo Baggins; High Elf Warrior; Rivendell Knight; Wood Elf Warrior.

ARMY BONUS

"Tangado Haid, leithio i philinn!" - While within 6" of the army's leader, friendly Rivendell models may re-roll failed To Hit rolls when making shooting attacks in a turn in which they do not move. If your army contains Elrond, then Rivendell Knights do not count towards your Bow Limit.

HEROES OF RIVENDELL

ELROND [170 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 5 3 3 7 3 3 3

WARGEAR

  • Hadhafang
  • Vilya

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Channelling
  • Heroic Strike
  • Heroic Defence

MAGICAL POWERS

Power Range Casting Value
Wrath of Bruinen - 4+
Renew 12" 3+

OPTIONS

  • Heavy Armour: 10 points
  • Horse: 10 points

SPECIAL RULES

  • Terror
  • Woodland Creature

  • Hadhafang ACTIVE

Hand-and-a-half sword, +1 To Wound when striking Spirit models.

  • Vilya PASSIVE

You may re-roll your dice when using Fate points

  • Lord of the West ACTIVE

You may re-roll one dice in both the Duel roll and rolling To Wound.

  • Foresight of the Eldar PASSIVE

D6 Foresight points, each point can alter opponents priority by +1/-1.


GIL-GALAD [170 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv F S D A W C M W F
6" 9/3+ 4 7 3 3 7 3 3 1

WARGEAR

  • Heavy armour
  • Aiglos

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Strike
  • Heroic Strength
  • Heroic Defence
  • Heroic Challenge

OPTIONS

  • Horse: 10 points
  • Shield: 5 points

SPECIAL RULES

  • Blood and Glory
  • Terror
  • Woodland Creature

  • Aiglos ACTIVE

Elven-made spear, add +1 to all To Wound rolls.

  • High King of the Elves ACTIVE

His Stand Fast! is 12", and includes friendly Elf Hero models.

  • Lord of the West ACTIVE

May re-roll a single D6 in both Duel Rolls and To Wound rolls.


GLORFINDEL [145 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv F S D A W C M W F
6" 7/3+ 4 5 3 3 7 3 3 3

WARGEAR

  • Elven made hand-and-a-half sword

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Challenge
  • Heroic Strength
  • Heroic Strike

OPTIONS

  • Armour of Gondolin: 15 points
  • Asfaloth: 10 points

SPECIAL RULES

  • Expert Rider
  • Horse Lord
  • Terror
  • Woodland Creature

  • Armour of Gondolin PASSIVE

Heavy armour, monsters may not use brutal power attacks against Glorfindel if he equips this.

  • Unbending Resolve PASSIVE

Glorfindel permanently has the Fortify Spirit spell cast upon him.

  • Lord of the West ACTIVE

Re-roll a single D6 in the Duel roll. Also re-roll a single D6 in To Wound roll.


ELLADAN & ELROHIR [160 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
- - - - - - - 3 2 2

OPTIONS

  • Horses: 20 points
  • Heavy Armour: 10 points
  • Elf Bows: 10 points
  • Elven Cloaks: 10 points

ERESTOR [85 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 7 2 2 6 2 2 2

WARGEAR

  • Heavy armour
  • Noldorin Daggers

HEROIC ACTIONS

  • Heroic Strike

SPECIAL RULES

  • Terror
  • Woodland Creature

  • Noldorin Daggers ACTIVE

Elven-made daggers, may be used as Throwing weapons. May re-roll failed To Wound rolls when throwing or making strikes with these daggers.


GILDOR INGLORION [70 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
8" 6/3+ 4 4 2 2 6 1 4 1

WARGEAR

  • Elven-made sword
  • Elven Cloak

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Channelling
  • Heroic March
  • Heroic Defence

MAGICAL POWERS

Power Range Casting Value
Immobilise 12" 3+

SPECIAL RULES

  • Woodland Creature
  • Terror

HIGH ELF CAPTAIN [75 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 6 2 2 6 2 1 1

WARGEAR

  • Heavy armour
  • Elven-made hand-and-a-half sword

HEROIC ACTIONS

  • Heroic March

OPTIONS

  • Horse: 10 points
  • Elf Bow: 5 points
  • Lance: 5 points
  • Shield: 5 points
  • Swap Weapon: 5 points

SPECIAL RULES

  • Expert Rider
  • Woodland Creature

LINDIR [65 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
6" 5/3+ 4 4 1 2 6 1 3 1

WARGEAR

  • Elven-made sword

OPTIONS

  • Heavy Armour: 10 points
  • Horse: 10 points

SPECIAL RULES

  • Woodland Creature

  • Song of Elbereth ACTIVE

All friendly Rivendell models within 6" of Lindir gain the Resistant to Magic special rule.

  • Wise Council PASSIVE

If Lindir is within 6" of Elrond, then Elrond may spend a single point of Will each turn for free, even if he has none remaining.


ARWEN [60 POINTS]

MINOR HERO, UNIQUE, 6 WARBAND

Mv F S D A W C M W F
6" 6/3+ 3 3 1 2 6 1 4 1

WARGEAR

  • Elven-made sword

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Channelling
  • Heroic Defence

MAGICAL POWERS

Power Range Casting Value
Wrath of Bruinen - 4+

OPTIONS

  • Asfaloth: 10 points
  • Horse: 10 points
  • Elven Cloak: 5 points

SPECIAL RULES

  • Woodland Creature
  • Expert Rider

CIRDAN [80 POINTS]

MINOR HERO, UNIQUE, 6 WARBAND

Mv F S D A W C M W F
6" 5/3+ 4 4 1 2 6 1 4 1

HEROIC ACTIONS

  • Heroic Channelling
  • Heroic Resolve

MAGICAL POWERS

Power Range Casting Value
Aura of Command - 2+
Blinding Light - 2+
Enchanted Blades 6" 4+
Aura of Dismay - 5+

SPECIAL RULES

  • Resistant to Magic
  • Terror
  • Woodland Creature

  • The Shipwright's Power PASSIVE

Cirdan may spend a single point of Will each turn for free.


HIGH ELF STORMCALLER [60 POINTS]

MINOR HERO, 6 WARBAND

Mv F S D A W C M W F
6" 5/3+ 3 4 1 2 5 1 3 1

WARGEAR

  • Armour
  • Elven-made sword
  • staff

HEROIC ACTIONS

  • Heroic Channelling

MAGICAL POWERS

Power Range Casting Value
Call Winds 12" 3+
Strengthen Will 12" 4+

SPECIAL RULES

  • Woodland Creature

  • Powers of Nature PASSIVE

If the Stormcaller rolls a 6 during a Cast roll, they may refund the Will points spent in that roll.


BILBO BAGGINS [40 POINTS]

INDEPENDENT HERO, UNIQUE

Mv F S D A W C M W F
4" 3/3+ 2 2 1 2 6 1 3 3

WARGEAR

  • Dagger

HEROIC ACTIONS

  • Heroic Resolve

OPTIONS

  • Mithril Coat: 15 points
  • Sting: 5 points
  • The Ring: 0 points

SPECIAL RULES

  • Resistant to Magic
  • Throw Stones (range 8", Strength 1).

WARRIORS OF RIVENDELL

HIGH ELF WARRIOR [9 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 5 1 1 5

WARGEAR

  • Heavy armour
  • Elven-made hand-and-a-half sword

OPTIONS

  • War Horn: 30 points
  • Banner: 25 points
  • Elf Bow: 2 points
  • Shield: 1 point
  • Spear: 1 point
  • King's Guard Upgrade: 1 point
  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature

RIVENDELL KNIGHT [21 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 5 1 1 5

WARGEAR

  • Heavy armour
  • lance
  • Elven-made Hand-and-a-half sword
  • Elf bow
  • Horse

OPTIONS

  • War Horn: 30 points
  • Banner: 25 points
  • Shield: 1 point
  • Swap Weapon: 1 point

SPECIAL RULES

  • Expert Rider
  • Woodland Creature

WOOD ELF WARRIOR [9 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 3 1 1 5

WARGEAR

  • Elven-made hand-and-a-half sword
  • Elven Cloak

OPTIONS

  • Banner: 25 points
  • Elf Bow: 2 points
  • Throwing Daggers: 2 points
  • Wood Elf Spear: 1 point
  • Noldorin Exiles Upgrade: 1 point
  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature

  • Wood Elf spear ACTIVE

This spear may also parry, which uses the rules for Shielding.