Rivendell
ARMY COMPOSITION
This army may include: Elrond; Gil-Galad; Glorfindel; Elladan & Elrohir; Erestor; Gildor Inglorion; High Elf Captain; Lindir; Arwen; Cirdan; High Elf Stormcaller; Bilbo Baggins; High Elf Warrior; Rivendell Knight; Wood Elf Warrior.
ARMY BONUS
"Tangado Haid, leithio i philinn!" - While within 6" of the army's leader, friendly Rivendell models may re-roll failed To Hit rolls when making shooting attacks in a turn in which they do not move. If your army contains Elrond, then Rivendell Knights do not count towards your Bow Limit.
HEROES OF RIVENDELL
ELROND [170 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/3+ | 4 | 5 | 3 | 3 | 7 | 3 | 3 | 3 |
WARGEAR
- Hadhafang
- Vilya
HEROIC ACTIONS
- Heroic Resolve
- Heroic Channelling
- Heroic Strike
- Heroic Defence
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Wrath of Bruinen | - | 4+ |
| Renew | 12" | 3+ |
OPTIONS
- Heavy Armour: 10 points
- Horse: 10 points
SPECIAL RULES
- Terror
-
Woodland Creature
-
Hadhafang
ACTIVE
Hand-and-a-half sword, +1 To Wound when striking Spirit models.
- Vilya
PASSIVE
You may re-roll your dice when using Fate points
- Lord of the West
ACTIVE
You may re-roll one dice in both the Duel roll and rolling To Wound.
- Foresight of the Eldar
PASSIVE
D6 Foresight points, each point can alter opponents priority by +1/-1.
GIL-GALAD [170 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 9/3+ | 4 | 7 | 3 | 3 | 7 | 3 | 3 | 1 |
WARGEAR
- Heavy armour
- Aiglos
HEROIC ACTIONS
- Heroic Resolve
- Heroic Strike
- Heroic Strength
- Heroic Defence
- Heroic Challenge
OPTIONS
- Horse: 10 points
- Shield: 5 points
SPECIAL RULES
- Blood and Glory
- Terror
-
Woodland Creature
-
Aiglos
ACTIVE
Elven-made spear, add +1 to all To Wound rolls.
- High King of the Elves
ACTIVE
His Stand Fast! is 12", and includes friendly Elf Hero models.
- Lord of the West
ACTIVE
May re-roll a single D6 in both Duel Rolls and To Wound rolls.
GLORFINDEL [145 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 7/3+ | 4 | 5 | 3 | 3 | 7 | 3 | 3 | 3 |
WARGEAR
- Elven made hand-and-a-half sword
HEROIC ACTIONS
- Heroic Resolve
- Heroic Challenge
- Heroic Strength
- Heroic Strike
OPTIONS
- Armour of Gondolin: 15 points
- Asfaloth: 10 points
SPECIAL RULES
- Expert Rider
- Horse Lord
- Terror
-
Woodland Creature
-
Armour of Gondolin
PASSIVE
Heavy armour, monsters may not use brutal power attacks against Glorfindel if he equips this.
- Unbending Resolve
PASSIVE
Glorfindel permanently has the Fortify Spirit spell cast upon him.
- Lord of the West
ACTIVE
Re-roll a single D6 in the Duel roll. Also re-roll a single D6 in To Wound roll.
ELLADAN & ELROHIR [160 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | 3 | 2 | 2 |
OPTIONS
- Horses: 20 points
- Heavy Armour: 10 points
- Elf Bows: 10 points
- Elven Cloaks: 10 points
ERESTOR [85 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/3+ | 4 | 7 | 2 | 2 | 6 | 2 | 2 | 2 |
WARGEAR
- Heavy armour
- Noldorin Daggers
HEROIC ACTIONS
- Heroic Strike
SPECIAL RULES
- Terror
-
Woodland Creature
-
Noldorin Daggers
ACTIVE
Elven-made daggers, may be used as Throwing weapons. May re-roll failed To Wound rolls when throwing or making strikes with these daggers.
GILDOR INGLORION [70 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 8" | 6/3+ | 4 | 4 | 2 | 2 | 6 | 1 | 4 | 1 |
WARGEAR
- Elven-made sword
- Elven Cloak
HEROIC ACTIONS
- Heroic Resolve
- Heroic Channelling
- Heroic March
- Heroic Defence
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Immobilise | 12" | 3+ |
SPECIAL RULES
- Woodland Creature
- Terror
HIGH ELF CAPTAIN [75 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/3+ | 4 | 6 | 2 | 2 | 6 | 2 | 1 | 1 |
WARGEAR
- Heavy armour
- Elven-made hand-and-a-half sword
HEROIC ACTIONS
- Heroic March
OPTIONS
- Horse: 10 points
- Elf Bow: 5 points
- Lance: 5 points
- Shield: 5 points
- Swap Weapon: 5 points
SPECIAL RULES
- Expert Rider
- Woodland Creature
LINDIR [65 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/3+ | 4 | 4 | 1 | 2 | 6 | 1 | 3 | 1 |
WARGEAR
- Elven-made sword
OPTIONS
- Heavy Armour: 10 points
- Horse: 10 points
SPECIAL RULES
-
Woodland Creature
-
Song of Elbereth
ACTIVE
All friendly Rivendell models within 6" of Lindir gain the Resistant to Magic special rule.
- Wise Council
PASSIVE
If Lindir is within 6" of Elrond, then Elrond may spend a single point of Will each turn for free, even if he has none remaining.
ARWEN [60 POINTS]
MINOR HERO, UNIQUE, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 6/3+ | 3 | 3 | 1 | 2 | 6 | 1 | 4 | 1 |
WARGEAR
- Elven-made sword
HEROIC ACTIONS
- Heroic Resolve
- Heroic Channelling
- Heroic Defence
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Wrath of Bruinen | - | 4+ |
OPTIONS
- Asfaloth: 10 points
- Horse: 10 points
- Elven Cloak: 5 points
SPECIAL RULES
- Woodland Creature
- Expert Rider
CIRDAN [80 POINTS]
MINOR HERO, UNIQUE, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/3+ | 4 | 4 | 1 | 2 | 6 | 1 | 4 | 1 |
HEROIC ACTIONS
- Heroic Channelling
- Heroic Resolve
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Aura of Command | - | 2+ |
| Blinding Light | - | 2+ |
| Enchanted Blades | 6" | 4+ |
| Aura of Dismay | - | 5+ |
SPECIAL RULES
- Resistant to Magic
- Terror
-
Woodland Creature
-
The Shipwright's Power
PASSIVE
Cirdan may spend a single point of Will each turn for free.
HIGH ELF STORMCALLER [60 POINTS]
MINOR HERO, 6 WARBAND
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 6" | 5/3+ | 3 | 4 | 1 | 2 | 5 | 1 | 3 | 1 |
WARGEAR
- Armour
- Elven-made sword
- staff
HEROIC ACTIONS
- Heroic Channelling
MAGICAL POWERS
| Power | Range | Casting Value |
|---|---|---|
| Call Winds | 12" | 3+ |
| Strengthen Will | 12" | 4+ |
SPECIAL RULES
-
Woodland Creature
-
Powers of Nature
PASSIVE
If the Stormcaller rolls a 6 during a Cast roll, they may refund the Will points spent in that roll.
BILBO BAGGINS [40 POINTS]
INDEPENDENT HERO, UNIQUE
| Mv | F | S | D | A | W | C | M | W | F |
|---|---|---|---|---|---|---|---|---|---|
| 4" | 3/3+ | 2 | 2 | 1 | 2 | 6 | 1 | 3 | 3 |
WARGEAR
- Dagger
HEROIC ACTIONS
- Heroic Resolve
OPTIONS
- Mithril Coat: 15 points
- Sting: 5 points
- The Ring: 0 points
SPECIAL RULES
- Resistant to Magic
- Throw Stones (range 8", Strength 1).
WARRIORS OF RIVENDELL
HIGH ELF WARRIOR [9 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 5/3+ | 3 | 5 | 1 | 1 | 5 |
WARGEAR
- Heavy armour
- Elven-made hand-and-a-half sword
OPTIONS
- War Horn: 30 points
- Banner: 25 points
- Elf Bow: 2 points
- Shield: 1 point
- Spear: 1 point
- King's Guard Upgrade: 1 point
- Swap Weapon: 1 point
SPECIAL RULES
- Woodland Creature
RIVENDELL KNIGHT [21 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 5/3+ | 3 | 5 | 1 | 1 | 5 |
WARGEAR
- Heavy armour
- lance
- Elven-made Hand-and-a-half sword
- Elf bow
- Horse
OPTIONS
- War Horn: 30 points
- Banner: 25 points
- Shield: 1 point
- Swap Weapon: 1 point
SPECIAL RULES
- Expert Rider
- Woodland Creature
WOOD ELF WARRIOR [9 POINTS]
WARRIOR
| Mv | F | S | D | A | W | C |
|---|---|---|---|---|---|---|
| 6" | 5/3+ | 3 | 3 | 1 | 1 | 5 |
WARGEAR
- Elven-made hand-and-a-half sword
- Elven Cloak
OPTIONS
- Banner: 25 points
- Elf Bow: 2 points
- Throwing Daggers: 2 points
- Wood Elf Spear: 1 point
- Noldorin Exiles Upgrade: 1 point
- Swap Weapon: 1 point
SPECIAL RULES
-
Woodland Creature
-
Wood Elf spear
ACTIVE
This spear may also parry, which uses the rules for Shielding.