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Army of Thror

ARMY COMPOSITION

This army may include: Thror; Thrain; Young Thorin Oakenshield; Captain of Erebor; Grim Hammer Captain; Young Balin the Dwarf; Young Dwalin the Dwarf; Grim Hammer; Warrior of Erebor.

ARMY BONUS

"Thror ruled with utter surety, never doubting his house would endure" - Friendly Erebor Dwarf models count as being in range of a banner if Thror is within 6".

HEROES OF ARMY OF THROR

THROR [120 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv F S D A W C M W F
5" 6/4+ 4 9 3 3 6 3 3 1

WARGEAR

  • Heavy Dwarf armour
  • sword
  • shield
  • Arkenstone

HEROIC ACTIONS

  • Heroic Strike
  • Heroic Strength
  • Heroic Challenge

SPECIAL RULES

  • Arkenstone PASSIVE

Thror passes Fate rolls on a 3+. Also, if the result of a Fate roll is 4+, that roll is free, and does not cost a point of Fate.

  • The Ring of Durin PASSIVE

Once per game, you may re-roll a single Priority roll.


THRAIN [120 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv F S D A W C M W F
5" 6/4+ 4 8 3 3 6 3 3 3

WARGEAR

  • Heavy Dwarf armour
  • Master Forged two-handed hammer

HEROIC ACTIONS

  • Heroic Strike
  • Heroic Defence

SPECIAL RULES

  • Durin's Heir PASSIVE

Thrain's Stand Fast! affects all friendly Dwarf models on the battlefield, including Dwarf Hero models.

  • The Ring of Durin PASSIVE

Once per game, you may re-roll a single Priority roll.

  • Blood Feud ACTIVE

Thrain re-rolls all failed To Wound rolls against Azog, and any model in the same army as Azog.


YOUNG THORIN OAKENSHIELD [100 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv F S D A W C M W F
5" 6/4+ 4 7 3 3 6 3 3 3

WARGEAR

  • Dwarf armour
  • sword

HEROIC ACTIONS

  • Heroic Strike
  • Heroic Strength
  • Heroic Defence
  • Heroic Challenge

OPTIONS

  • The Oakenshield: 5 points

SPECIAL RULES

  • The Oakenshield ACTIVE

If Thorin uses Shielding in a Fight and wins, he may make a single Strike at his Strength (but no bonuses from any weapons).

  • To Arms! ACTIVE

Once per game when moving Thorin, this rule may be declared. All friendly Erebor Dwarf models within 3" of Thorin gain +1 Strength in the Fight phase for that turn.


CAPTAIN OF EREBOR [60 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv F S D A W C M W F
5" 5/4+ 4 7 2 2 5 2 1 1

WARGEAR

  • Dwarf armour
  • axe

HEROIC ACTIONS

  • Heroic March

OPTIONS

  • Shield: 5 points
  • Swap Weapon: 5 points

GRIM HAMMER CAPTAIN [70 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv F S D A W C M W F
5" 5/4+ 4 8 2 2 5 2 1 1

WARGEAR

  • Heavy Dwarf armour
  • pick-hammer
  • throwing axes

HEROIC ACTIONS

  • Heroic March

OPTIONS

  • Swap Weapon: 5 points

SPECIAL RULES

  • Pick-hammer ACTIVE

Hand-and-a-half weapon, which may use either the Bash or Piercing Strike Special Strikes.


YOUNG BALIN THE DWARF [55 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
5" 4/4+ 4 5 2 2 6 1 3 2

WARGEAR

  • Dwarf armour
  • sword-mace

HEROIC ACTIONS

  • Heroic Defence

SPECIAL RULES

  • Sword-mace ACTIVE

This weapon may use Feint or Bash Special Strikes.

  • The Young Sage ACTIVE

In the Priority phase, Balin may spend a Will point to enable his side to re-roll their D6 in the Priority roll.


YOUNG DWALIN THE DWARF [85 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
5" 5/4+ 5 6 3 2 6 2 2 2

WARGEAR

  • Dwarf armour
  • two axes

HEROIC ACTIONS

  • Heroic Strike
  • Heroic Strength

SPECIAL RULES

  • Fearless

  • Weapon Master ACTIVE

Dwalin is never considered unarmed, and never suffers the -1 penalty in Duel rolls for using a two-handed weapon.

  • Dwarven Fury ACTIVE

Before the Duel roll, Dwalin may choose to reduce his Fight value by D3. If he does so, Dwalin may re-roll all failed To Wounds rolls in the following fight.


WARRIORS OF ARMY OF THROR

GRIM HAMMER [11 POINTS]

WARRIOR

Mv F S D A W C
5" 4/4+ 3 7 1 1 4

WARGEAR

  • Heavy Dwarf armour
  • pick-hammer
  • throwing axes

OPTIONS

  • War Horn: 30 points
  • Banner: 25 points
  • Swap Weapon: 1 point
  • Guardians of the King Upgrade: 1 point

SPECIAL RULES

  • Pick-hammer ACTIVE

Hand-and-a-half weapon, which may use either the Bash or Piercing Strike Special Strikes.


WARRIOR OF EREBOR [8 POINTS]

WARRIOR

Mv F S D A W C
5" 4/4+ 3 6 1 1 4

WARGEAR

  • Dwarf armour
  • axe

OPTIONS

  • War Horn: 30 points
  • Banner: 25 points
  • Shield: 1 point
  • Spear: 1 point
  • Swap Weapon: 1 point