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Lothlorien

ARMY COMPOSITION

This army may include: Galadriel; Celeborn; Haldir; Galadhrim Captain; Orophin; Rumil; Wood Elf Captain; Galadhrim Stormcaller; Galadhrim Knight; Galadhrim Warrior; Guard of the Galadhrim Court; Wood Elf Sentinel; Wood Elf Warrior.

ARMY BONUS

"They say a great Sorceress lives in these woods..." - Friendly Lorien models gain the Resistant to Magic special rule.

HEROES OF LOTHLORIEN

GALADRIEL [130 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv F S D A W C M W F
6" 6/3+ 3 3 1 3 7 3 6 3

WARGEAR

  • Nenya

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Channelling
  • Heroic Defence

MAGICAL POWERS

Power Range Casting Value
Blinding Light - 2+
Blessing of the Valar 12" 3+
Immobilise 12" 3+
Command 12" 4+

OPTIONS

  • Mirror of Galadriel: 25 points

SPECIAL RULES

  • Terror
  • Woodland Creature

  • Nenya PASSIVE

Galadriel can re-roll her dice when using Fate points.

  • The Lady of Lothlorien* PASSIVE

She may spend a free point of Will each turn.

  • Mirror of Galadriel PASSIVE

Heavy object with Defence 8 and 3 Wounds. At the end of each phase, one hero model within 6" may restore all their Fate points.


CELEBORN [130 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 4 3 3 7 3 3 3

HEROIC ACTIONS

  • Heroic Strike
  • Heroic Channelling
  • Heroic Defence

MAGICAL POWERS

Power Range Casting Value
Aura of Command - 2+
Enchanted Blades 6" 3+
Immobilise 12" 3+

OPTIONS

  • Heavy Armour: 10 points
  • Elven-made Hand-and-a-Half Sword: 5 points
  • Shield: 5 points

SPECIAL RULES

  • Terror
  • Woodland Creature

  • Lord of the West ACTIVE

Re-roll a single D6 in the Duel roll. Also re-roll a single D6 in To Wound roll.

  • Lord of Lorien ACTIVE

Celeborn's Stand Fast! Is 12" rather than 6".


HALDIR [70 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 4 2 2 6 3 1 1

WARGEAR

  • Elven made hand-and-a-half sword

HEROIC ACTIONS

  • Heroic Accuracy
  • Heroic Strike
  • Heroic Strength

OPTIONS

  • Heavy Armour: 10 points
  • Elf Bow: 5 points
  • Elven Cloak: 5 points

SPECIAL RULES

  • Expert Shot
  • Woodland Creature

  • Allies 'til the end PASSIVE

When within 12" of either Aragorn or Theoden, Haldir counts as being in range of a banner, and passes all courage tests.

  • One Final Blow ACTIVE

When slain in close combat, Haldir can make a Strength 4 strike against all enemy models engaged with him.


GALADHRIM CAPTAIN [70 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 6 2 2 6 2 1 1

WARGEAR

  • Elven-made hand-and-a-half sword
  • Heavy armour

HEROIC ACTIONS

  • Heroic March

OPTIONS

  • Armoured Horse: 15 points
  • Elf Bow: 5 points
  • Shield: 5 points
  • Swap Weapon: 5 points

SPECIAL RULES

  • Expert Rider
  • Fleetfoot
  • Woodland Creature

OROPHIN [85 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 6 3 2 6 3 1 1

WARGEAR

  • Heavy armour
  • two Elven-made swords

HEROIC ACTIONS

  • Heroic Strength

SPECIAL RULES

  • Woodland Creature

  • Whirl of Blades ACTIVE

If Orophin rolls one or more natural 6s in the Duel roll, then any dice that roll a natural 6 will make double the number of strikes when rolling To Wound. Note that any strikes doubled in this way will not double again if the model Orophin is fighting is Trapped.


RUMIL [85 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 7 2 2 6 3 1 1

WARGEAR

  • Heavy armour
  • Elven-made sword
  • shield

HEROIC ACTIONS

  • Heroic Defence

OPTIONS

  • Elven Cloak: 5 points

SPECIAL RULES

  • Woodland Creature

  • Swift Parry ACTIVE

May force opponent to re-roll one dice in their duel roll. Must be done before any might points are used.


WOOD ELF CAPTAIN [65 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv F S D A W C M W F
6" 6/3+ 4 4 2 2 6 2 1 1

WARGEAR

  • Elven-made sword
  • Elven Cloak

HEROIC ACTIONS

  • Heroic March

OPTIONS

  • Elf Bow: 5 points
  • Throwing Daggers: 5 points
  • Wood Elf Spear: 5 points
  • Swap Weapon: 5 points

SPECIAL RULES

  • Woodland Creature

  • Wood Elf spear ACTIVE

This spear may also parry, which uses the rules for Shielding.


GALADHRIM STORMCALLER [60 POINTS]

MINOR HERO, 6 WARBAND

Mv F S D A W C M W F
6" 5/3+ 3 4 1 2 5 1 3 1

WARGEAR

  • Armour
  • Elven-made sword
  • staff

HEROIC ACTIONS

  • Heroic Channelling

MAGICAL POWERS

Power Range Casting Value
Call Winds 12" 3+
Enchanted Blades 6" 4+

SPECIAL RULES

  • Woodland Creature

  • Powers of Nature PASSIVE

If the Stormcaller rolls a 6 during a Cast roll, they may refund the Will points spent in that roll.


WARRIORS OF LOTHLORIEN

GALADHRIM KNIGHT [18 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 5 1 1 5

WARGEAR

  • Elven-made sword
  • heavy armour
  • armoured horse

OPTIONS

  • Banner: 25 points
  • Elf Bow: 2 points
  • Shield: 1 point
  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature
  • Fleetfoot
  • Expert Rider

GALADHRIM WARRIOR [9 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 5 1 1 5

WARGEAR

  • Elven-made hand-and-a-half sword,
  • Heavy armour

OPTIONS

  • War Horn: 30 points
  • Banner: 25 points
  • Elf Bow: 2 points
  • Shield: 1 point
  • Galadhrim Guard Upgrade: 1 point
  • Spear: 1 point
  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature

GUARD OF THE GALADHRIM COURT [12 POINTS]

WARRIOR

Mv F S D A W C
6" 6/3+ 3 5 1 1 5

WARGEAR

  • Heavy armour
  • pike

OPTIONS

  • Replace Pike with Banner: 25 points
  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature

  • Caras Galadhon Fighting Style ACTIVE

In addition to the normal rules for pikes, they may also use the rules for shielding. The usual restrictions for shielding still apply, chiefly that a Guard of the Galadhrim Court that is shielding cannot be supported by another model, not even by another Guard of the Galadhrim Court.


WOOD ELF SENTINEL [25 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 3 2 1 5

WARGEAR

  • Elven-made sword
  • Elf bow
  • Elven Cloak

OPTIONS

  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature

  • Enchanting Song ACTIVE

When not in combat, a Sentinel may sing one song per turn.

  • The Hymn of Elbereth (Song - 12")

Target friendly model will pass all Courage tests for the rest of this turn.

  • Eldamar Madrigal (Song - 12")

Target enemy model must take a Courage test. If failed, you can move the model it's maximum move distance, even if it has already moved. You cannot move it in any way where an action is required (e.g. Jumping, Charging).

  • The Lay of Gondolin (Song)

Sentinel gains Terror for rest of the turn.


WOOD ELF WARRIOR [8 POINTS]

WARRIOR

Mv F S D A W C
6" 5/3+ 3 3 1 1 5

WARGEAR

  • Elven-made hand-and-a-half sword
  • Elven Cloak

OPTIONS

  • Banner: 25 points
  • Elf Bow: 2 points
  • Throwing Daggers: 2 points
  • Wood Elf Spear: 1 point
  • Swap Weapon: 1 point

SPECIAL RULES

  • Woodland Creature

  • Wood Elf spear ACTIVE

This spear may also parry, which uses the rules for Shielding.