Priority Phase
To determine which player will act first in the subsequent phases, you will need to work out who has Priority for the duration of the turn. Priority represents one force acting swiftly to get the jump on the enemy, or biding their time and waiting for the most opportune moment to strike. Deciding whether to take or relinquish Priority presents a range of tactical opportunities and challenges for a player to consider throughout the turn that follows.
The Priority Phase can be broken down into a number of steps as shown below:
Start of Priority Phase - Any special rules that come into play at the start of the Priority Phase are resolved here.
ROLL FOR PRIORITY
The players will roll for Priority. After Priority has been determined, any special rules that come into play during the Priority Phase are resolved here.
End of Priority Phase - The Priority Phase ends and any special rules that come into play at the end of the Priority Phase are resolved here.
When it is time to roll for Priority, both players must roll a D6. The player who rolls the highest may then choose which player has Priority for that turn - this does not have to be themself if they do not want to have Priority. If the result is a tie and it is the first turn of the game, then players simply re-roll until one player wins the roll-off. If the result is a tie in subsequent turns of the game, then the choice of which player gets Priority will go to the player who did not choose who had Priority in the previous turn. Because of this, it is often a good idea to have a token to remind both players who has Priority during the turn, and one to remind players who chose who had Priority that turn. For example: It is the Priority Phase of a game and the players are rolling off to see who chooses who has Priority. Jay rolls a 4 whilst Rob rolls a 2, meaning that Jay gets to choose who has Priority - he chooses himself. In the next Priority, both Jay and Rob roll a 3 - a tie. As Jay made the choice of who had Priority in the previous turn, the choice of who has Priority in this turn will go to Rob.
HAVING PRIORITY
As you play more games and become more experienced with the rules, you will learn that there are a number of benefits to both having and not having Priority at certain points in a battle. After a few battles, you will start to understand the various tactics and ruses that you can use to make the Priority Phase work to your advantage. Something else to bear in mind is that there are a number of abilities that can alter the ordinary workings of having Priority in subsequent phases (such as Heroic Actions). These will be explained fully in the relevant sections.