Skip to content

Good Legacy

BALIN THE DWARF, KING OF MORIA [110 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv Fv Sv S D A W C I M W F
5" 6 4+ 4 8 2 2 4+ 4+ 3 3 1

WARGEAR

  • Heavy Dwarf armour
  • Durin's Axe

HEROIC ACTIONS

  • Heroic Defence
  • Heroic March
  • Heroic Resolve
  • Heroic Strike

SPECIAL RULES

  • Leader (Khazad Guard)

  • Durin's Axe ACTIVE

This is a Unique Master-forged two-handed weapon. Additionally, Balin may re-roll a single D6 when making a Duel Roll.

  • Longbeard ACTIVE

During the Priority Phase, after the roll for Priority has taken place, Balin can spend a Will Point to allow his controlling player to re-roll their roll for Priority.


EORL THE YOUNG [120 POINTS]

HERO OF LEGEND, UNIQUE, 18 WARBAND

Mv Fv Sv S D A W C I M W F
6" 6 4+ 4 7 3 3 5+ 5+ 3 2 2

WARGEAR

  • Heavy armour
  • hand weapon
  • shield
  • throwing spears
  • Feralof

HEROIC ACTIONS

  • Heroic Defence
  • Heroic Resolve
  • Heroic Strength
  • Heroic Strike

SPECIAL RULES

  • Expert Rider
  • Horse Lord
  • Leader (Sons of Eorl)

  • Legendary Hero ACTIVE

The first time each turn Eorl spends a Might Point, roll a D6. On a 4+, the Might Point is free and does not reduce Eorl's store of Might.

  • Spear Mastery PASSIVE

This model may use its throwing spears as a normal spear during the Fight Phase, so long as it hasn't made a shooting attack with it in either the preceding Move Phase or Shoot Phase.


BANDOBRAS TOOK [50 POINTS]

HERO OF VALOUR, UNIQUE, 15 WARBAND

Mv Fv Sv S D A W C I M W F
4" 4 3+ 3 4 2 2 5+ 6+ 2 1 1

WARGEAR

  • Hand weapon
  • Horse

HEROIC ACTIONS

  • Heroic Strike
  • Heroic Strength

SPECIAL RULES

  • Leader (Hobbit Shirriff)
  • Resistant to Magic
  • Throw Stones (range 8", Strength 1)

  • Clean strike ACTIVE

If Bandobras rolls a natural 6 To Wound when making a Strike, and the Wound is successful, then the target will suffer 2 Wounds rather than 1.


CIRION, LIEUTENANT OF AMON BARAD [65 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
6" 5 3+ 4 6 2 2 6+ 6+ 2 2 1

WARGEAR

  • Armour
  • Shield
  • Hand weapon

HEROIC ACTIONS

  • Heroic Resolve
  • Heroic Strike

SPECIAL RULES

  • Woodland Creature

  • Boldest of the Bold ACTIVE

Cirion gains a bonus of +2 to his Courage Test when attempting to Charge an enemy with the Terror special rule. Additionally, when an enemy model with the Blades of the Dead special rule makes Strikes against Cirion, he treats his Courage value as 4+ rather than 6+ (before any modifiers are applied).


DRAR [70 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
5" 5 4+ 4 7 2 2 5+ 5+ 2 2 2

WARGEAR

  • Dwarf armour
  • Hand weapon
  • Dwarf bow

HEROIC ACTIONS

  • Heroic Accuracy

SPECIAL RULES

  • Expert Shot
  • Sharpshooter
  • Mountain Dweller

DWARF SHIELDBEARER [60 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
5" 5 4+ 4 8 2 2 6+ 6+ 1 0 0

WARGEAR

  • Dwarf armour
  • shield
  • hand weapon

SPECIAL RULES

  • In Defence of the King ACTIVE

During the Declare Heroic Actions step of the Fight Phase, if a friendly Dwarf General is Engaged in Combat and is within 6" of this model, then this model may declare a free Heroic Combat. If this Heroic Combat is successful, then this model must use the following Move to join the friendly Dwarf General model's Combat. If this is not possible, then this model must Move as close as possible to the Dwarf General. This model cannot use this special rule if it is in the same Combat as a friendly Dwarf General.


ERESTOR [85 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
6" 6 3+ 4 7 2 2 4+ 5+ 2 2 2

WARGEAR

  • Heavy armour
  • Noldorin Daggers

HEROIC ACTIONS

  • Heroic Strike

SPECIAL RULES

  • Terror
  • Woodland Creature

  • Noldorin Daggers ACTIVE

These are Elven hand weapons, which Erestor may also use as Elven throwing weapons. Erestor may re-roll To Wound rolls of a natural 1 when making Strikes or when making Shooting Attacks with these weapons.


ERKENBRAND, CAPTAIN OF ROHAN [90 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
6" 5 4+ 4 7 2 2 6+ 6+ 2 2 2

WARGEAR

  • Heavy armour
  • Hand weapon
  • Shield
  • Horse
  • Horn of the Hammerhand

HEROIC ACTIONS

  • Heroic March
  • Heroic Strength

SPECIAL RULES

  • Expert Rider
  • Horse Lord

  • Horn of the Hammerhand ACTIVE

This is a Unique war horn. Additionally, once per game at the start of any Move Phase, Erkenbrand can unleash a fearsome blow of the Horn of the Hammerhand. Until the End Phase of the turn, enemy models within 24" of Erkenbrand suffer a -1 penalty to any Courage Test they are required to make.


FLOI STONEHAND [75 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
5" 4 4+ 4 6 2 2 5+ 4+ 1 3 1

WARGEAR

  • Armour
  • hand weapon

HEROIC ACTIONS

  • Heroic Resolve

SPECIAL RULES

  • Loremaster ACTIVE

At any point during his Activation, Floi can spend a Will Point to choose a single enemy model within 12" and Line of Sight of himself. If he does, then for the remainder of the turn friendly models within 6" of Floi gain a bonus of +1 To Wound against the chosen model both when making Strikes and when making Shooting Attacks.

  • The Living Lore PASSIVE

Whenever a friendly model slays an enemy Hero or Monster model that Floi can draw Line of Sight to, Floi may regain a Will Point spent earlier in the battle.


GILDOR INGLORION [70 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
8" 6 3+ 4 4 2 2 4+ 5+ 1 4 1

WARGEAR

  • Elven weapon
  • Elven cloak

HEROIC ACTIONS

  • Heroic Channelling
  • Heroic Defence
  • Heroic March
  • Heroic Resolve

MAGICAL POWERS

Power Range Casting Value
Transfix 12" 3+
Writhing Vines Self 4+

SPECIAL RULES

  • Terror
  • Woodland Creature

GRIMBOLD OF GRIMSLADE [65 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
6" 5 4+ 4 5 2 2 6+ 6+ 2 2 1

WARGEAR

  • Armour
  • two-handed weapon

HEROIC ACTIONS

  • Heroic Strength

SPECIAL RULES

  • Mighty Blow

KING'S CHAMPION [140 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
5" 6 4+ 5 7 3 2 5+ 6+ 2 1 1

WARGEAR

  • Dwarf armour
  • hand weapons

HEROIC ACTIONS

  • Heroic Strength
  • Heroic Strike

SPECIAL RULES

  • The Herald's Duty ACTIVE

This model receives a bonus of +1 to its Defence for each other friendly model with this special rule it is in base contact with. If you have multiple King's Champions in your Army, they will only get this bonus for being in base contact with models from their own Warband (i.e., a Herald from one King's Champion cannot provide the bonus to a model from another King's Champion).

ADDITIONAL PROFILES

  • Herald
  • Mv 5", Fv 4, Sv 4+, S 4, D 7, A 1, W 1, C 6+, I 6+

KNIGHT OF THE WHITE TOWER [75 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
6" 6 4+ 4 6 2 2 6+ 5+ 2 1 1

WARGEAR

  • Heavy armour
  • Hand weapon
  • White Sword of Gondor

HEROIC ACTIONS

  • Heroic Strike

SPECIAL RULES

  • White Sword of Gondor ACTIVE

This is a two-handed weapon. Additionally, Strikes made with a White Sword of Gondor have the Mighty Blow special rule.

  • The Bladelord's Skill ACTIVE

If this model is Engaged in Combat with an enemy Hero, it may re-roll a single D6 during the Duel Roll.


LOTHLORIEN STORMCALLER [65 POINTS]

HERO OF FORTITUDE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
6" 5 3+ 3 4 1 2 5+ 5+ 1 3 1

WARGEAR

  • Armour
  • Elven hand weapons

HEROIC ACTIONS

  • Heroic Channelling

MAGICAL POWERS

Power Range Casting Value
Call Winds 12" 3+
Enchant Blades 12" 4+
Writhing Vines Self 4+

SPECIAL RULES

  • Woodland Creature

  • Powers of Nature PASSIVE

If this model rolls a natural 6 during its Casting Test, then upon completion of the Magical Power it regains a number of Will Points equal to the number of Will Points spent during the Casting Test.


MURIN [70 POINTS]

HERO OF FORTITUDE, UNIQUE, 12 WARBAND

Mv Fv Sv S D A W C I M W F
5" 5 4+ 4 8 2 2 5+ 6+ 2 2 2

WARGEAR

  • Dwarf armour
  • Shield
  • Kalazal

HEROIC ACTIONS

  • Heroic Strike

SPECIAL RULES

  • Mountain Dweller

  • Kalazal ACTIVE

This is a Unique hand weapon. Murin gains a bonus of +1 To Wound when making Strikes against Orc, Goblin or Uruk-hai models.


ANBORN, RANGER OF ITHILIEN [40 POINTS]

MINOR HERO, UNIQUE, 6 WARBAND

Mv Fv Sv S D A W C I M W F
6" 4 3+ 4 5 1 1 6+ 6+ 1 1 1

WARGEAR

  • Armour
  • Hand weapon
  • Bow

HEROIC ACTIONS

  • Heroic Accuracy

SPECIAL RULES

  • Sharpshooter
  • Woodland Creature

  • Lethal Aim ACTIVE

Each turn, Anborn gains a free Might Point that can only be spent during a shooting attack on either a To Hit Roll, a To Wound Roll, or an In The Way Test. If this free Might Point is not spent by the end of the turn, it is lost.


KING'S HUNTSMAN [55 POINTS]

MINOR HERO, 6 WARBAND

Mv Fv Sv S D A W C I M W F
6" 3 3+ 4 5 1 2 6+ 6+ 2 1 1

WARGEAR

  • Armour
  • Hand weapon
  • Longbow

HEROIC ACTIONS

  • Heroic Accuracy

SPECIAL RULES

  • Sharpshooter

  • Master Archer ACTIVE

This model only fails an In The Way Test on the roll of a natural 1. Additionally, if this model slays an enemy Hero or Monster model with a shooting attack, then you may restore this model's Might to its starting value.


MABLUNG, RANGER OF ITHILIEN [40 POINTS]

MINOR HERO, UNIQUE, 6 WARBAND

Mv Fv Sv S D A W C I M W F
6" 4 3+ 4 5 1 1 6+ 6+ 1 1 1

WARGEAR

  • Armour
  • hand weapon
  • bow

HEROIC ACTIONS

  • Heroic Accuracy

SPECIAL RULES

  • Woodland Creature

  • Birdcalls ACTIVE

Mablung and any Rangers of Gondor (including Faramir, Madril, Damrod and Anborn) within 6" of him gain the Stalk Unseen special rule. Additionally, Mablung and any Rangers of Gondor (including Faramir, Madril, Damrod and Anborn) within 6" of him ignore the Stalk Unseen special rule of enemy models.


RIVENDELL STORMCALLER [65 POINTS]

MINOR HERO, 6 WARBAND

Mv Fv Sv S D A W C I M W F
6" 5 3+ 3 4 1 2 5+ 5+ 1 3 1

WARGEAR

  • Armour
  • Elven hand weapons

HEROIC ACTIONS

  • Heroic Channelling

MAGICAL POWERS

Power Range Casting Value
Call Winds 12" 3+
Foil Magic 12" 4+
Strengthen Will 12" 4+

SPECIAL RULES

  • Woodland Creature

  • Powers of Nature PASSIVE

If this model rolls a natural 6 during its Casting Test, then upon completion of the Magical Power it regains a number of Will Points equal to the number of Will Points spent during the Casting Test.


MAN-AT-ARMS OF DOL AMROTH [10 POINTS]

WARRIOR

Mv Fv Sv S D A W C I M W F
6" 4 4+ 3 5 1 1 7+ 7+ - - -

WARGEAR

  • Heavy armour
  • Hand weapon
  • Pike

SPECIAL RULES

  • Pride of Dol Amroth ACTIVE

Whilst within 3" of Prince Imrahil, this model gains a bonus of +1 to their Fight Value.


NOLDORIN EXILES [9 POINTS]

WARRIOR

Mv Fv Sv S D A W C I M W F
8" 5 3+ 3 3 1 1 5+ 6+ - - -

WARGEAR

  • Elven hand-and-a-half weapon
  • Elven Cloak

OPTIONS

  • Banner: 25 points
  • Elf bow: 2 points
  • Elven throwing weapons: 2 points
  • Wood Elf spear: 1 point

SPECIAL RULES

  • Woodland Creature

  • Wood Elf spear ACTIVE

An Elven spear, and this model may use the Shielding rule even if they do not have a shield.


ROHAN OUTRIDER [8 POINTS]

WARRIOR

Mv Fv Sv S D A W C I M W F
6" 3 3+ 3 4 1 1 7+ 6+ - - -

WARGEAR

  • Armour
  • hand weapon
  • bow

OPTIONS

  • Horse: 5 points

SPECIAL RULES

  • Expert Rider

  • Vanguard ACTIVE

This model may benefit from a friendly Hero model's Stand Fast regardless of range.


SON OF EORL [20 POINTS]

WARRIOR

Mv Fv Sv S D A W C I M W F
6" 4 4+ 4 6 2 1 6+ 6+ - - -

WARGEAR

  • Heavy armour
  • Hand weapon
  • Shield
  • Armoured horse

SPECIAL RULES

  • Expert Rider

  • Riders of Eorl ACTIVE

Whilst within 6" of Eorl the Young, this model gains a bonus of +1 to their Fight Value.