The Easterlings
ARMY COMPOSITION
HEROES OF VALOUR
- Amdur, Lord of Blades: 135 points
- Armoured horse: 25 points
- Khamul the Easterling: 130 points
- Horse: 20 points
HEROES OF FORTITUDE
- Easterling Captain: 60 points
- Easterling Kataphrakt Captain: 90 points
- Easterling War Priest: 60 points
- Armoured horse: 25 points
MINOR HEROES
- Easterling Dragon Knight: 70 points
- Armoured horse: 25 points
WARRIORS
- Black Dragon Warrior: 10 points
- Exchange shield for banner: 25 points
- Easterling Halberd: 1 point
- Dragon Cult Acolyte: 11 points
- Easterling Kataphrakt: 15 points
- Banner: 25 points
- Exchange shield for war drum (Easterling): 25 points
- Easterling Warrior: 8 points
- Banner: 25 points
- Easterling Halberd and shield: 2 points
- Shield: 1 point
- Bow: 1 point
- War Drake of Rhun: 20 points
ADDITIONAL RULES
- An Easterlings Army must always contain Amdûr, who is always the Army's General.
SPECIAL RULES
No quarter was asked... - Friendly Easterling models gain a bonus of +1 to any Courage Tests they are required to take once their Army is Broken. Additionally, once per game in Scenarios in which a dice is rolled to see when the game ends, you may choose to have the dice re-rolled if the Scenario ends before you wish it to.
Press the advantage - Whilst the enemy Army is Broken, friendly Easterling Hero models gain the Fearless special rule.
Raze the White City - Friendly models gain the Ancient Enemies (Gondor) special rule.