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The Iron Hills

ARMY COMPOSITION

HEROES OF LEGEND

  • Dain Ironfoot, Lord of the Iron Hills: 160 points
  • War Boar: 25 points

HEROES OF VALOUR

  • Dwarf King: 85 points

HEROES OF FORTITUDE

  • Drar: 70 points
  • Iron Hills Captain: 80 points
  • Iron Hills Chariot: 170 points
  • Exchange shield and spear for Mattock: Free
  • Murin: 70 points

WARRIORS

  • Iron Hills Chariot: 170 points
  • Iron Hills Goat Rider: 20 points
  • Exchange war spear for Mattock: Free
  • Iron Hills Warrior: 10 points
  • Banner and shield: 26 points
  • Banner: 25 points
  • Shield and spear: 2 points
  • Crossbow: 2 points
  • Mattock: 1 point

SIEGE ENGINES

  • Iron Hills Ballista: 130 points

ADDITIONAL RULES

  • An Iron Hills Army must include Dain Ironfoot, who is always the Army's General.

SPECIAL RULES

"Ironfoot has come!" - In Scenarios where you roll for Warbands to arrive, or ones where you roll to see which part of the board you deploy a Warband in (though not when rolling to choose deployment zones), you may modify the roll for Warbands from this Army by +1 or -1.

Yanâd Durinul - Friendly Infantry models may re-roll To Wound Rolls of a natural 1 when making Strikes, so long as they are in base contact with 2 or more friendly Infantry models.

Long March from the Iron Hills - Friendly models gain the Mountain Dweller special rule.

"I've always found Thorin the more reasonable of the two..." - Dain gains the Master of Battle (5+) special rule.