Arathorn's Stand
ARMY COMPOSITION
HEROES OF VALOUR
- Arathorn, Chieftain of the Dunedain: 80 points
HEROES OF FORTITUDE
- Halbarad: 70 points
INDEPENDENT HEROES
- Ranger of the North: 25 points
- Armour: 5 points
- Spear: 1 point
ADDITIONAL RULES
- An Arathorn's Stand Army must always contain Arathorn, who is always the Army's General.
SPECIAL RULES
"They're dangerous folk, wandering the wilds" - Rangers of the North increase their Attacks value to 2.
Heir of Isildur - Whenever Arathorn spends a Might Point, roll a D6. On a 4+ the point of Might is free and does not reduce Arathorn's store of Might.
Silent Ambush - In Scenarios where you roll for Warbands to arrive, or ones where you roll to see which part of the board you deploy a Warband in (though not when rolling to choose deployment zones), you may modify the roll for Warbands from this Army by +1 or -1.