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Arathorn's Stand

ARMY COMPOSITION

HEROES OF VALOUR

  • Arathorn, Chieftain of the Dunedain: 80 points

HEROES OF FORTITUDE

  • Halbarad: 70 points

INDEPENDENT HEROES

  • Ranger of the North: 25 points
  • Armour: 5 points
  • Spear: 1 point

ADDITIONAL RULES

  • An Arathorn's Stand Army must always contain Arathorn, who is always the Army's General.

SPECIAL RULES

"They're dangerous folk, wandering the wilds" - Rangers of the North increase their Attacks value to 2.

Heir of Isildur - Whenever Arathorn spends a Might Point, roll a D6. On a 4+ the point of Might is free and does not reduce Arathorn's store of Might.

Silent Ambush - In Scenarios where you roll for Warbands to arrive, or ones where you roll to see which part of the board you deploy a Warband in (though not when rolling to choose deployment zones), you may modify the roll for Warbands from this Army by +1 or -1.