Assault Upon Helm's Deep
ARMY COMPOSITION
HEROES OF FORTITUDE
- Uruk-Hai Captain: 65 points
- Uruk-Hai Captain (General): 65 points
MINOR HEROES
- Uruk-Hai Shaman: 55 points
- Armour: 5 points
WARRIORS
- Isengard Troll: 100 points
- Swap shield for war drum (Isengard): 25 points
- Spear: 5 points
- Uruk-Hai Berserker: 15 points
- Uruk-Hai Demolition Team: 80 points
- Uruk-Hai Warrior: 9 points
- Banner: 25 points
- Crossbow: 2 points
- Pike: 1 point
- Shield: 1 point
SIEGE ENGINES
- Isengard Assault Ballista: 75 points
ADDITIONAL RULES
- An Assault Upon Helm's Deep Army must always contain an Uruk-hai Captain, who is always the Army's General.
SPECIAL RULES
"You do not know pain, you do not know fear" - The Break Point for an Assault Upon Helm's Deep Army is 66% rather than 50%.
Commander of the Uruk-hai - The Uruk-hai Captain that is your General increases its Attacks and Wounds to 3 each.
Break the Walls - Friendly Isengard Assault Ballistae may re-roll To Hit and Scatter Rolls of a 1. Additionally, when a friendly Demolition Charge is detonated, you may roll two dice on the Detonation Table rather than one and pick either result.