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Assault Upon Helm's Deep

ARMY COMPOSITION

HEROES OF FORTITUDE

  • Uruk-Hai Captain: 65 points
  • Uruk-Hai Captain (General): 65 points

MINOR HEROES

  • Uruk-Hai Shaman: 55 points
  • Armour: 5 points

WARRIORS

  • Isengard Troll: 100 points
  • Swap shield for war drum (Isengard): 25 points
  • Spear: 5 points
  • Uruk-Hai Berserker: 15 points
  • Uruk-Hai Demolition Team: 80 points
  • Uruk-Hai Warrior: 9 points
  • Banner: 25 points
  • Crossbow: 2 points
  • Pike: 1 point
  • Shield: 1 point

SIEGE ENGINES

  • Isengard Assault Ballista: 75 points

ADDITIONAL RULES

  • An Assault Upon Helm's Deep Army must always contain an Uruk-hai Captain, who is always the Army's General.

SPECIAL RULES

"You do not know pain, you do not know fear" - The Break Point for an Assault Upon Helm's Deep Army is 66% rather than 50%.

Commander of the Uruk-hai - The Uruk-hai Captain that is your General increases its Attacks and Wounds to 3 each.

Break the Walls - Friendly Isengard Assault Ballistae may re-roll To Hit and Scatter Rolls of a 1. Additionally, when a friendly Demolition Charge is detonated, you may roll two dice on the Detonation Table rather than one and pick either result.