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Umbar

ARMY COMPOSITION

HEROES OF LEGEND

  • Dalamyr, Fleetmaster of Umbar: 100 points

HEROES OF VALOUR

  • Delgamar, Gatemaster of Umbar: 75 points
  • The Knight of Umbar: 130 points
  • Horse: 20 points

HEROES OF FORTITUDE

  • Black Numenorean Marshal: 70 points
  • Corsair Bo'sun: 50 points
  • Exchange spear for crossbow: Free
  • Corsair Captain: 55 points
  • Exchange two-handed weapon for crossbow: Free
  • Haradrim Chieftain: 50 points
  • Bow: 5 points
  • Hasharin: 80 points

WARRIORS

  • Black Numenorean Warrior: 10 points
  • Corsair Reaver: 9 points
  • Corsair of Umbar: 8 points
  • Bow: 1 point
  • Light shield and throwing weapons: 1 point
  • Spear: 1 point
  • Haradrim Warrior: 6 points
  • Banner: 25 points
  • War horn: 25 points
  • Bow: 1 point
  • Spear: 1 point

ADDITIONAL RULES

  • An Umbar Army must always contain at least one Hâsharin.

SPECIAL RULES

Seize Command - If during the End Phase of any turn, your General has only a single Wound remaining and is within 3" and Line of Sight of a friendly Hâsharin, you may choose to remove your General as a casualty. If you do, you may immediately choose another friendly Hero to be your new General (this must still be a Hero with the highest Heroic Tier remaining). The previous model loses the General keyword and no longer counts as a General for the purpose of special rules or Victory Points. If a Hâsharin is your General, they cannot use this special rule to kill themselves - a different Hâsharin would have to be within 3" to use this special rule.

Shadows of Umbar - Friendly models gain the Stalk Unseen special rule.

Death to Gondor - Friendly models gain the Hatred (Gondor) special rule.