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Buhrdur's Horde

ARMY COMPOSITION

HEROES OF VALOUR

  • Buhrdur, Hill Troll Chieftain: 130 points

HEROES OF FORTITUDE

  • Angmar Orc Captain: 45 points
  • Wild Warg Chieftain: 80 points

MINOR HEROES

  • Angmar Orc Shaman: 50 points
  • Warg: 20 points

WARRIORS

  • Angmar Orc Warrior: 5 points
  • Banner: 25 points
  • Orc bow: 1 point
  • Shield: 1 point
  • Spear: 1 point
  • Two-handed weapon: 1 point
  • Angmar Warg Rider: 11 points
  • Shield and throwing spears: 2 points
  • Orc bow: 1 point
  • Shield: 1 point
  • Throwing spears: 1 point
  • Hill Troll: 75 points
  • Wild Warg: 7 points

ADDITIONAL RULES

  • A Buhrdur's Horde Army must always contain Buhrdur, who is always the Army's General.

SPECIAL RULES

Ambush! - At the start of the game, before either side has deployed, you may choose to have Buhrdûr's Warband ambushing and not arrive as normal (if your General must deploy at the start of the game, you cannot use this ability). Instead, at the end of the Move Phase on the third turn (after both sides have moved all their models), the ambushing Warband must choose one of the following:

Move onto the board from any board edge via the rules for Reinforcements.

Deploy in, or within 1" of, a wood, building, rocky outcrop or other similar piece of terrain that the models could hide in. A degree of common sense is required when deciding which pieces of terrain the Warband can hide in - they shouldn't be leaping out of a river or from behind a single rock! You should always agree with your opponent at the beginning of the game which terrain pieces are eligible to ambush from. Models deployed in this way cannot be placed in base contact with, or within the Control Zones of, enemy models. Models that enter the board this way do not Activate as part of the Move Phase, and will count as having Moved half their Move Value for the purposes of shooting.

Masters of Terrain - Friendly models gain the Woodland Creature and Mountain Dweller special rules.

A Fearsome Foe - If Buhrdur kills an enemy Hero in Combat, he gains the Fearless special rule for the remainder of the game.