Kingdom of Khazad-Dum
ARMY COMPOSITION
HEROES OF LEGEND
- Durin, King of Khazad-Dum: 170 points
HEROES OF VALOUR
- Dwarf King: 85 points
- Mardin, The King's Ward: 80 points
HEROES OF FORTITUDE
- Dwarf Captain: 65 points
- Dwarf Shieldbearer: 60 points
- King's Champion: 140 points
WARRIORS
- Dwarf Ranger: 8 points
- Dwarf longbow: 1 point
- Throwing weapons: 1 point
- Two-handed weapon: 1 point
- Dwarf Warrior: 8 points
- War horn: 25 points
- Banner: 25 points
- Dwarf bow: 1 point
- Shield: 1 point
- Two-handed weapon: 1 point
- Iron Guard: 15 points
- Khazad Guard: 12 points
- Hearthguard: 2 points
- Vault Warden Team: 25 points
SIEGE ENGINES
- Dwarven Ballista: 70 points
ADDITIONAL RULES
- If a Dwarf King is your General, they gain the Leader (Khazâd Guard) special rule.
SPECIAL RULES
"The wealth of Moria lay not in gold or jewels, but in Mithril" - Friendly models may re-roll To Wound Rolls of a natural 1 when making Strikes.
Steadfast Warriors - Friendly Dwarf Captains, Dwarf Warriors and Dwarf Rangers gain the Dominant (2) special rule.
The Stubbornness of Dwarves - During a Duel Roll, before any re-rolls have been used, if the opposition player has rolled more dice (including for Supporting models), then a single friendly Khazad-dûm model may re-roll a single D6 as part of the Duel Roll.
Dwarven Mirrors - At the start of the game, after both sides have deployed, you may deploy two 40mm Dwarven Mirror Markers anywhere on the battlefield that is not within the opposition deployment zone. The area within 6" of a Dwarven Mirror Marker is always considered to be daylight. Enemy models targeting a friendly model within 6" of a Dwarven Mirror Marker with a shooting attack suffers a -1 penalty to the To Hit Roll. Additionally, Orc models, Goblin models, or models with the Cave Dweller special rule, suffer a -1 penalty to any Courage Tests they are required to take whilst they are within 6" of a Dwarven Mirror Marker. If, during the End Phase of a turn, an enemy model is in base contact with a Dwarven Mirror Marker, that model hasn't done anything during that turn except Move (i.e., has not made a shooting attack, cast a Magical Power, been Engaged in Combat), and that model was not affected by a Magical Power that turn, then it can remove the Dwarven Mirror Marker from play. Models cannot overlap a Dwarven Mirror Marker for any reason, though a War Beast or Chariot that Moves into base contact with one (via Trample or Chariot Charge respectively) will immediately remove it from play and may carry on as normal.