The Hill Tribes
WULF [110 POINTS]
MAN | DUNLAND | HERO, INFANTRY, UNIQUE | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 6 | 3+ | 4 | 5 | 3 | 3 | 5+ | 5+ | 3 | 3 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 20 points
SPECIAL RULES
- General Hunter
-
Hatred (Rohan)
-
The Usurper King
ACTIVE
If Wulf is Engaged in Combat with an enemy Hero, he may re-roll a single D6 during the Duel Roll. Additionally, Wulf must re-roll To Wound Rolls of a natural 1 when making Strikes against an enemy Hero.
FRECA [80 POINTS]
MAN | DUNLAND | HERO, INFANTRY, UNIQUE | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5 | 4+ | 4 | 6 | 2 | 2 | 6+ | 6+ | 3 | 2 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
-
Hatred (Rohan)
-
Dunlending Heritage
PASSIVE
Friendly Dunland Warrior models within 6" of Freca gain a bonus of +1 to their Fight value.
- Claim the Throne
PASSIVE
If the enemy General is removed as a casualty whilst within 6" of Freca, then for the duration of the battle friendly Dunland models treat Freca as a banner with a range of 6".
GENERAL TARGG [80 POINTS]
MAN | DUNLAND | HERO, INFANTRY, UNIQUE | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5 | 4+ | 4 | 5 | 2 | 2 | 6+ | 4+ | 2 | 2 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 20 points
SPECIAL RULES
- Master of Battle (4+)
-
Hatred (Rohan)
-
Dunlending Commander
PASSIVE
Whilst General Targg is alive and on the battlefield, if you win the roll to choose who has Priority, and choose to give Priority to your opponent, then until the end of the turn friendly Dunland Warrior models within 6" of General Targg may re-roll To Wound Rolls of a natural 1 when making Strikes.
HILL TRIBES CHIEFTAIN [40 POINTS]
MAN | DUNLAND | HERO, INFANTRY | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4 | 4+ | 4 | 4 | 2 | 2 | 6+ | 7+ | 2 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Light Shield - 5 points
- Two-handed Weapon - 5 points
SPECIAL RULES
- Hatred (Rohan)
LORD THORNE OF THE WOLD [70 POINTS]
MAN | ROHAN | HERO, INFANTRY, UNIQUE | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5 | 4+ | 4 | 6 | 2 | 2 | 6+ | 6+ | 2 | 2 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
-
Hatred (Rohan)
-
Traitor of Rohan
PASSIVE
Lord Thorne may only include Rohirrim Traitors in his Warband.
- Edoras Shall Fall
PASSIVE
During the Fight phase, friendly Rohirrim Traitors within 6" of Lord Thorne gain a bonus of +1 to their Fight value.
SHANK & WROT [150 POINTS]
ORC | MORDOR | HERO, INFANTRY, UNIQUE | 25MM
Shank
ORC | MORDOR | HERO, INFANTRY, UNIQUE | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4 | 4+ | 4 | 5 | 2 | 2 | 7+ | 7+ | 2 | 3 | 1 |
WARGEAR
- Armour
- Orcish Halberd
HEROIC ACTIONS
SPECIAL RULES
- Orcish Halberd
ACTIVE
An Orcish Halberd can be used either as a spear or a two-handed weapon. Additionally, Shank may re-roll failed To Wound Rolls when making Strikes against a Trapped model.
- Loot the Bodies
ACTIVE
Whenever Shank or Wrot slays a model in Combat, they may roll a D6. On a natural 6, they have found a trinket of note and pocketed it. Keep a track of how many trinkets they have found collectively during the course of the game. At the end of the game, so long as at least one of Shank & Wrot are alive, their controlling player gains an additional Victory Point for each trinket they have found, up to a maximum of 5 Victory Points. This can never take Shank's & Wrot's controlling player's total number of Victory Points above 20.
- Call 'the Beast'
ACTIVE
Shank may spend a Will Point at the start of his Activation to use this ability. If he does, then if the Snow Troll is within 6" of Shank and not Engaged in Combat, then it must Charge during its Activation if possible and, until the end of the turn gains the Fearless special rule and may re-roll failed To Wound Rolls when making Strikes.
Wrot
ORC | MORDOR | HERO, INFANTRY, UNIQUE | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4 | 5+ | 4 | 5 | 3 | 2 | 6+ | 9+ | 1 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
- Tasty Fingers
ACTIVE
Whenever Wrot slays an enemy model in Combat, he may roll a D6. On a 4+, Wrot immediately regains either a Wound or a Fate Point spent earlier in the battle.
- Loot the Bodies
ACTIVE
Whenever Shank or Wrot slays a model in Combat, they may roll a D6. On a natural 6, they have found a trinket of note and pocketed it. Keep a track of how many trinkets they have found collectively during the course of the game. At the end of the game, so long as at least one of Shank & Wrot are alive, their controlling player gains an additional Victory Point for each trinket they have found, up to a maximum of 5 Victory Points. This can never take Shank's & Wrot's controlling player's total number of Victory Points above 20.
Snow Troll
TROLL | MORDOR | WARRIOR, INFANTRY, MONSTER | 60MM
| Mv | Fv | Sv | S | D | A | W | C | I |
|---|---|---|---|---|---|---|---|---|
| 6" | 6 | 4+ | 6 | 7 | 3 | 3 | 5+ | 8+ |
WARGEAR
- Claws (hand weapon)
SPECIAL RULES
- Dominant (3)
- Mountain Dweller
-
Horned Charge
ACTIVE
During a turn in which a Snow Troll Charges, it gains a bonus of +1 Attack and +1 to its Fight Value until the end of the turn.
HILL TRIBESMAN [5 POINTS]
MAN | DUNLAND | WARRIOR, INFANTRY | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I |
|---|---|---|---|---|---|---|---|---|
| 6" | 3 | 4+ | 3 | 3 | 1 | 1 | 7+ | 8+ |
WARGEAR
OPTIONS
- Banner and Light Shield - 26 points
- War Horn and Light Shield - 26 points
- Banner - 25 points
- War Horn - 25 points
- Light Shield and Flaming Brand - 2 points
- Bow - 1 point
- Flaming Brand - 1 point
- Light Shield - 1 point
- Spear - 1 point
- Two-handed Weapon - 1 point
SPECIAL RULES
-
Hatred (Rohan)
-
Flaming Brand
PASSIVE
A model with a Flaming Brand has the Terror (Cavalry) and Terror (Beast) special rules. Additionally, a model with a Flaming Brand counts as 2 models rather than 1 when working out how many models are within range of an Objective Marker.
ROHIRRIM TRAITOR [6 POINTS]
MAN | ROHAN | WARRIOR, INFANTRY | 25MM
| Mv | Fv | Sv | S | D | A | W | C | I |
|---|---|---|---|---|---|---|---|---|
| 6" | 3 | 4+ | 3 | 4 | 1 | 1 | 7+ | 6+ |
WARGEAR
OPTIONS
A Rohirrim Traitor must have one of the following options for the listed points cost:
- War Horn, Shield, Throwing [Spears]Spear - 28 points
- Banner - 25 points
- Shield and Throwing [Spears]Spear - 3 points
- Shield - 1 point
- Bow - 1 point
SPECIAL RULES
-
Hatred (Rohan)
-
Spear Mastery
ACTIVE
This model may use its throwing spears as a normal spear during the Fight Phase, so long as it hasn't made a shooting attack with it in either the preceding Move Phase or Shoot Phase.