The Hill Tribes
WULF [110 POINTS]
HERO OF LEGEND, UNIQUE, 18 WARBAND
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 6 | 3+ | 4 | 5 | 3 | 3 | 5+ | 5+ | 3 | 3 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 20 points
SPECIAL RULES
- General Hunter
-
Hatred (Rohan)
-
The Usurper King
ACTIVE
If Engaged in Combat with an enemy Hero, Wulf may re-roll a single D6 during the Duel roll. Additionally, Wulf must re-roll To Wound rolls of a natural 1 when making Strikes against an enemy hero.
FRECA [80 POINTS]
HERO OF VALOUR, UNIQUE, 15 WARBAND
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5 | 4+ | 4 | 6 | 2 | 2 | 6+ | 6+ | 3 | 2 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
-
Hatred (Rohan)
-
Dunlending Heritage
PASSIVE
Friendly Dunland Warrior models within 6" of Freca gain a bonus of +1 to their Fight value.
- Claim the Throne
PASSIVE
If the enemy General is removed as a casualty whilst within 6" of Freca, then for the duration of the battle, friendly Dunland models treat Freca as a banner with range 6".
GENERAL TARGG [80 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5 | 4+ | 4 | 5 | 2 | 2 | 6+ | 4+ | 2 | 2 | 2 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Horse - 20 points
SPECIAL RULES
- Master of Battle (4+)
-
Hatred (Rohan)
-
Dunlending Commander
PASSIVE
Whilst alive on the battlefield, if you win the Priority roll and give Priority to your opponent, then friendly Dunlending Warrior models within 6" of General Targg may re-roll To Wound rolls of a natural 1 when making Strikes, until the end of the turn.
HILL TRIBES CHIEFTAIN [40 POINTS]
HERO OF FORTITUDE, 12 WARBAND
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4 | 4+ | 4 | 4 | 2 | 2 | 6+ | 7+ | 2 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
OPTIONS
- Light Shield - 5 points
- Two-handed Weapon - 5 points
SPECIAL RULES
- Hatred (Rohan)
LORD THORNE OF THE WOLD [70 POINTS]
HERO OF FORTITUDE, UNIQUE, 12 WARBAND
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5 | 4+ | 4 | 6 | 2 | 2 | 6+ | 6+ | 2 | 2 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
-
Hatred (Rohan)
-
Traitor of Rohan
PASSIVE
Lord Thorne may only include Rohirrim Traitors in his Warband.
- Edoras Shall Fall
PASSIVE
During the Fight phase, friendly Rohirrim Traitors within 6" of Lord Thorne gain a bonus of +1 to their Fight value.
SHANK & WROT [150 POINTS]
MINOR HERO, UNIQUE, 6 WARBAND
Shank
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4 | 4+ | 4 | 5 | 2 | 2 | 7+ | 7+ | 2 | 3 | 1 |
WARGEAR
- Armour
- Orcish Halberd
HEROIC ACTIONS
SPECIAL RULES
- Orcish Halberd
ACTIVE
Can be used as either a spear or two-handed weapon. Shank may re-roll failed To Wound rolls when making Strikes against a Trapped model.
- Loot the Bodies
ACTIVE
When Shank or Wrot slay a model, roll a D6. On a natural 6, they have found a trinket. At the end of the game, as long as of them is alive, you gain a Victory Point for each trinket found, to a maximum of 5 points. Your total Victory Points can not exceed 20.
- Call 'the Beast'
ACTIVE
Shank may spend a Will point at the start of his activation. If the Snow Troll is within 6" not Engaged in Combat, it must Charge if possible, gains Fearless, and may re-roll failed To Wound rolls when making Strikes, until the end of this turn.
Wrot
| Mv | Fv | Sv | S | D | A | W | C | I | M | W | F |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4 | 5+ | 4 | 5 | 3 | 2 | 6+ | 9+ | 1 | 1 | 1 |
WARGEAR
HEROIC ACTIONS
SPECIAL RULES
- Tasty Fingers
ACTIVE
Whenever Wrot slays an enemy model in Combat, he may roll a D6. On a 4+, he immediately regains either a Wound or Fate point spent earlier in the battle.
- Loot the Bodies
ACTIVE
When Shank or Wrot slay a model, roll a D6. On a natural 6, they have found a trinket. At the end of the game, as long as of them is alive, you gain a Victory Point for each trinket found, to a maximum of 5 points. Your total Victory Points can not exceed 20.
Snow Troll
| Mv | Fv | Sv | S | D | A | W | C | I |
|---|---|---|---|---|---|---|---|---|
| 6" | 6 | 4+ | 6 | 7 | 3 | 3 | 5+ | 8+ |
WARGEAR
- Claws (hand weapon)
SPECIAL RULES
- Dominant (3)
- Mountain Dweller
-
Horned Charge
ACTIVE
During a turn in which a Snow Troll Charges, it gains a bonus of +1 Attack and +1 Fight value until the end of the turn.
HILL TRIBESMAN [5 POINTS]
WARRIOR
| Mv | Fv | Sv | S | D | A | W | C | I |
|---|---|---|---|---|---|---|---|---|
| 6" | 3 | 4+ | 3 | 3 | 1 | 1 | 7+ | 8+ |
WARGEAR
OPTIONS
- Banner and Light Shield - 26 points
- War Horn and Light Shield - 26 points
- Banner - 25 points
- War Horn - 25 points
- Light Shield and Flaming Brand - 2 points
- Bow - 1 point
- Flaming Brand - 1 point
- Light Shield - 1 point
- Spear - 1 point
- Two-handed Weapon - 1 point
SPECIAL RULES
-
Hatred (Rohan)
-
Flaming Brand
PASSIVE
A model with a Flaming Brand has the Terror (Cavalry) and Terror (Beast) special rules. Additionally, this model counts as 2 models rather than 1 when working out how many models are within range of an objective marker.
ROHIRRIM TRAITOR [6 POINTS]
WARRIOR
| Mv | Fv | Sv | S | D | A | W | C | I |
|---|---|---|---|---|---|---|---|---|
| 6" | 3 | 4+ | 3 | 4 | 1 | 1 | 7+ | 6+ |
WARGEAR
OPTIONS
A Rohirrim Traitor must have one of the following options for the listed points cost:
- War Horn, Shield, Throwing [Spears]Spear - 28 points
- Banner - 25 points
- Shield and Throwing [Spears]Spear - 3 points
- Shield - 1 point
- Bow - 1 point
SPECIAL RULES
-
Hatred (Rohan)
-
Spear Mastery
ACTIVE
This model may use its throwing spears as a normal spear during the Fight phase, as long as it hasn't made a shooting attack with it in the Move or Shoot phase.