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Army of the White Hand

ARMY COMPOSITION

HEROES OF LEGEND

  • Saruman: 170 points
  • Horse: 20 points

HEROES OF VALOUR

  • Thrydan Wolfsbane: 90 points
  • Horse: 20 points

HEROES OF FORTITUDE

  • Dunlending Chieftain: 70 points
  • Frida Tallspear: 70 points
  • Gorulf Ironskin: 70 points
  • Isengard Orc Captain: 45 points
  • Uruk-Hai Scout Captain: 55 points
  • Vrasku: 70 points
  • Wild Man Chieftain: 40 points
  • Light shield: 5 points
  • Two-handed weapon: 5 points
  • Wild Man Oathmaker: 55 points

MINOR HEROES

  • Isengard Orc Shaman: 50 points
  • Warg: 20 points
  • Uruk-Hai Shaman: 55 points
  • Armour: 5 points

INDEPENDENT HEROES

  • Grima: 25 points

WARRIORS

  • Crebain: 20 points
  • Dunlending Horseman: 12 points
  • Dunlending Huscarl: 11 points
  • Dunlending Warrior: 7 points
  • Banner: 25 points
  • Bow: 1 point
  • Shield: 1 point
  • Two-handed weapon: 1 point
  • Feral Uruk-Hai: 13 points
  • Isengard Orc Warrior: 5 points
  • Banner: 25 points
  • Orc bow: 1 point
  • Shield: 1 point
  • Spear: 1 point
  • Two-handed weapon: 1 point
  • Isengard Troll: 100 points
  • Swap shield for war drum (Isengard): 25 points
  • Spear: 5 points
  • Isengard Warg Rider: 11 points
  • Shield and throwing spears: 2 points
  • Orc bow: 1 point
  • Shield: 1 point
  • Throwing spears: 1 point
  • Uruk-Hai Scout: 8 points
  • Banner: 25 points
  • Shield: 1 point
  • Uruk-hai bow: 1 point
  • Wild Man of Dunland: 5 points
  • Banner and light shield: 26 points
  • War horn and light shield: 26 points
  • Banner: 25 points
  • War horn: 25 points
  • Light shield and Flaming Brand: 2 points
  • Bow: 1 point
  • Flaming Brand: 1 point
  • Light shield: 1 point
  • Spear: 1 point
  • Two-handed weapon: 1 point

SPECIAL RULES

Serve the White Wizard - Other friendly models that can draw Line of Sight to Saruman gain a bonus of +1 to any Courage Tests they are required to take.

The Voice of Saruman - During his Activation, Saruman can use one of the following abilities instead of Casting a Magical Power. Each of these abilities can only be used once per game.

Conjure Lightning - Choose a point on the battlefield at least 12" away from any friendly model (including Grima Wormtongue). Each model within 2" of the chosen point suffers a Strength 6 hit. If a Cavalry model is affected, both the rider and Mount will suffer a Strength 6 hit.

Summon Gale - Until the end of the turn, enemy models halve their Move Value.

Call Thunder - Until the end of the turn, enemy models have the Fearful special rule.

Spies of Saruman - Saruman can draw Line of Sight from any friendly Crebain models on the battlefield.