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Wraiths on Wings

ARMY COMPOSITION

HEROES OF VALOUR

  • The Witch-king of Angmar: 0 points
  • 2A / 2M / 14W / 2F: 120 points
  • Fell Beast: 50 points
  • Crown of Morgul: 25 points
  • Upgrade to Armoured Fell Beast: 20 points
  • Morgul Blade: 10 points

HEROES OF FORTITUDE

  • Ringwraith: 0 points
  • 2A / 2M / 14W / 2F: 120 points
  • Fell Beast: 50 points
  • Upgrade to Armoured Fell Beast: 20 points
  • Morgul Blade: 10 points

ADDITIONAL RULES

  • This Army may only ever include a maximum of 9 models: 8 Ringwraiths and the Witch-king.

SPECIAL RULES

Full Force Charge - The sheer weight behind the charge of a flying Fell Beast is enough to maim or crush those unfortunate to find themselves in its path. The first time a friendly Monster model Charges during its Activation, it may choose to use this special rule. If it does, each model it has Charged suffers a single Strength 5 hit. Cavalry models suffer these hits on both the Mount and the rider. If after these hits have been resolved the Monster is no longer Engaged in Combat, it may continue its Activation and may even Charge again if it wishes; though if it does, any subsequent Charges will not confer this effect.

Strafing Attack - When a Fell Beast flies over enemy lines, it will likely grasp at those beneath in an attempt to crush them within its huge claws. At the end of a friendly Monster model's Move, if it is not Engaged in Combat, you may choose a single enemy model, that is not Engaged in Combat, that lies in the direct path between where the Monster began its Move, and where it finished its Move - the path is the same width as the Monster model's base. The chosen model suffers a Strength 5 hit and, if it survives, will be knocked Prone. Cavalry models suffer these hits on both the Mount and the rider.