Arnor
ARMY COMPOSITION
HEROES OF LEGEND
- Arvedui, Last King of Arnor: 80 points
HEROES OF VALOUR
- Aranarth: 80 points
HEROES OF FORTITUDE
- Argadir: 85 points
- Captain of Arnor: 60 points
- Malbeth the Seer: 80 points
INDEPENDENT HEROES
- Ranger of the North: 25 points
- Armour: 5 points
- Spear: 1 point
WARRIORS
- Knight of Arnor: 15 points
- Ranger of Arnor: 8 points
- Banner: 25 points
- War horn: 25 points
- Spear: 1 point
- Warrior of Arnor: 8 points
- Swap spear and shield for banner: 25 points
ADDITIONAL RULES
- An Arnor Army must always contain Arvedui, who is always the Army's General.
- Friendly Rangers of the North gain the Arnor keyword.
SPECIAL RULES
Defend the King - Whilst within 6" of Arvedui, friendly Arnor models automatically pass any Courage Tests they are required to take.
Power of the Seer - Friendly Arnor Hero models receive a bonus of +1 when rolling for Malbeth's Gift of Foresight special rule.
Seeing Stones - Once per game, during the Priority Phase but before the roll for Priority, Arvedui can use this special rule so long as he is alive and on the battlefield. If he does, Arvedui's controlling player automatically wins the roll to choose who has Priority for that turn. If both sides have a special rule allowing them to do this and both wish to use it in the same turn, players roll off as normal and both special rules count as being used.