Rivendell
ARMY COMPOSITION
HEROES OF LEGEND
- Elrond: 170 points
- Horse: 20 points
HEROES OF VALOUR
- Glorfindel, Lord of the West: 160 points
- Asfaloth: 20 points
- Horse: 20 points
HEROES OF FORTITUDE
- Arwen: 70 points
- Asfaloth: 20 points
- Hadhafang: Free
- Elladan: 80 points
- Horse: 20 points
- Elrohir: 80 points
- Horse: 20 points
- Erestor: 85 points
- Lindir: 70 points
- Rivendell Captain: 70 points
- Horse, Elf bow and Elven lance: 30 points
- Shield: 5 points
MINOR HEROES
- Rivendell Stormcaller: 65 points
INDEPENDENT HEROES
- Bilbo Baggins, Ageing Hobbit: 45 points
- Mithril Coat: 15 points
- Sting: 5 points
- The One Ring: Free
WARRIORS
- Rivendell Knight: 20 points
- Exchange Elven lance for banner: 25 points
- Shield: 1 point
- Rivendell Warrior: 9 points
- Banner: 25 points
- Elf bow: 2 points
- Shield and Elven spear: 2 points
- Shield: 1 point
ADDITIONAL RULES
- If your Army includes Elrond, then Rivendell Knights do not count towards this Army's Bow Limit.
SPECIAL RULES
Protection of Imladris - Friendly models gain a bonus of +1 to any Courage Tests they are required to take.
Defensive Stance - Friendly Elf Warrior models may re-roll To Wound rolls of a natural 1 when making Strikes so long as they have not Moved during the preceding Move Phase.
Invoke the Bruinen - Once per game, so long as either Elrond or Arwen are alive and on the battlefield, you may use this special rule at the start of any Move Phase in which your Army is Broken. Place a 25mm Marker anywhere within 12" and Line of Sight of Elrond or Arwen, and then roll a D6 for each enemy model within 3" of that Marker. If the roll is equal to or over the Strength of the model, or is a natural 6, then the model immediately suffers a Strength 4 hit and, if it survives, will be knocked Prone. Remove the Marker after every affected enemy model has been rolled for.