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Defenders of Helm's Deep

ARMY COMPOSITION

HEROES OF LEGEND

  • Theoden: 75 points
  • Exchange armour for heavy armour: 5 points
  • Shield: 5 points

HEROES OF VALOUR

  • Aragorn, Strider: 160 points
  • Armour: 5 points
  • Gimli: 100 points
  • Elven Cloak: 5 points
  • Haldir, Galadhrim Captain: 70 points
  • Heavy armour: 10 points
  • Elf bow: 5 points
  • Elven cloak: 5 points
  • Legolas: 100 points
  • Armour: 5 points
  • Elven Cloak: 5 points

HEROES OF FORTITUDE

  • Captain of Rohan: 45 points
  • Exchange armour for heavy armour: 5 points
  • Shield: 5 points
  • Galadhrim Captain: 70 points
  • Elf bow: 5 points
  • Gamling: 55 points
  • Royal Standard of Rohan: 40 points

MINOR HEROES

  • King's Huntsman: 55 points

INDEPENDENT HEROES

  • Aldor: 20 points
  • Haleth, Son of Hama: 30 points

WARRIORS

  • Galadhrim Warrior: 9 points
  • War horn and Elf bow: 27 points
  • Banner: 25 points
  • Elf bow: 2 points
  • Shield and Elven spear: 2 points
  • Elven spear: 1 point
  • Shield: 1 point
  • Rohan Royal Guard: 11 points
  • Throwing spears: 2 points
  • Warrior of Rohan: 6 points
  • War horn, shield, throwing spears: 28 points
  • Banner: 25 points
  • Shield and throwing spears: 3 points
  • Shield: 1 point
  • Bow: 1 point

ADDITIONAL RULES

  • A Defenders of Helm's Deep Army must include Théoden, King of Rohan, who is always the Army's General.
  • Only a maximum of 33% of the models in this Army may have the Lothlórien keyword.

SPECIAL RULES

Allies 'til the End - Haldir treats both Aragorn and Théoden as a banner with a range of 6". Additionally, whilst within 6" of either Aragorn or Théoden, Haldir automatically passes all Courage Tests and may re-roll failed To Wound Rolls when making Strikes.

"Fall Back to the Keep!" - If this Army is Broken, friendly Warrior models gain a bonus of +1 to any Courage Tests they are required to take. Additionally, if this Army is Broken, friendly Warrior models within 6" of Théoden may re-roll failed Courage Tests.

"Give them a Volley" - Friendly models increase the range of their shooting attacks by 6", provided they have not moved that turn. This special rule does not apply to throwing weapons.